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+1 Food Per Click

+1 Food Per Click

A Roblox experience owned by Games For Breakfast.

SimulatorENincrementalclickeroffline-earnings

Description (written by the developer; not a statement by this register)

🍔 Welcome to +1 Food Per Click! 👆 With every click, you gain more food! 🍽️ Feed your friends to unlock new zones! 🥪 Unlock new dishes that make each click worth more food! 🍕 The further you travel, the hungrier your friends become! 🧁 Can you collect enough food to satisfy everyone? 💤 You earn food while offline!

Last updated by the developer 12 Aug 2026, 00:21 UTC.

10
playing (measured 13 Aug 2026, 15:53 UTC)
19,017
lifetime visits
91%
liked (289 👍 / 28 👎)
321
favourites (16.9 per 1k visits)
8 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 15:5318first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

+1 Food Per Click! · other31,942 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9116 August 2026 — 91 % liked26 August 2026 — 91 % liked5 September 2026 — 91 % liked15 September 2026 — 91 % liked25 October 2026 — 91 % liked16 August 202625 October 2026
5 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Oct 2026, 15:0191no change
15 Sept 2026, 14:4891no change
5 Sept 2026, 14:4891no change
26 Aug 2026, 14:4691no change
16 Aug 2026, 14:4591first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
16 October 2026
Roblox entity thumbnail
13 August 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.