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💣 Make a Nuke

💣 Make a Nuke

A Roblox experience owned by Nuke Things.

TycoonENmergeidlesimulation

Description (written by the developer; not a statement by this register)

🌱 Hire Workers 💣 Collect your nukes 😋 Merge your nukes 🤝 Sell to NPCs 🔥 Create the MOST POWERFUL NUKE EVER Mutate nukes to create an infinite amount of energy Show off most powerful nukes!

Last updated by the developer 8 Aug 2026, 13:15 UTC.

4
playing (measured 10 Aug 2026, 21:08 UTC)
129,159
lifetime visits
79%
liked (463 👍 / 123 👎)
615
favourites (4.8 per 1k visits)
8 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:0818first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

! · other108,183 · 100.0% win
E · other106,567 · 100.0% win
K · other104,251 · 100.0% win
U · other102,421 · 100.0% win
N · other100,940 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7915 August 2026 — 79 % liked25 August 2026 — 79 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 78–80 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 09:1679no change
15 Aug 2026, 09:1579first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.