SandBox Simulator
A Roblox experience owned by Silly Studio Co.
Sandbox & buildingENphysics simulationsandboxcreative building
Description (written by the developer; not a statement by this register)
Create anything. Destroy everything. Build with sand, water, wood, metal, explosives, electricity, fire, lava, gases and hundreds of unique materials. Every single pixel is fully simulated with realistic physics, temperature, pressure and chemical reactions. 🔥 Burn forests. 💥 Trigger massive chain explosions. 🌊 Flood entire landscapes. ⚡ Build electrical systems. 🌋 Melt materials with lava. ❄️ Freeze water into ice. 🧪 Discover countless material interactions. There are no objectives—only your imagination. Every world is fully interactive and evolves in real time based on your creations. Can you build something that survives... or destroy everything?
Last updated by the developer 19 Aug 2026, 22:55 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 24 Aug 2026, 03:50 | 97 | -38 |
| 24 Aug 2026, 02:50 | 135 | -37 |
| 24 Aug 2026, 01:50 | 172 | -27 |
| 24 Aug 2026, 00:50 | 199 | -15 |
| 23 Aug 2026, 23:50 | 214 | +31 |
| 23 Aug 2026, 22:50 | 183 | -21 |
| 23 Aug 2026, 21:50 | 204 | -10 |
| 23 Aug 2026, 20:50 | 214 | -6 |
| 23 Aug 2026, 19:50 | 220 | -50 |
| 23 Aug 2026, 18:50 | 270 | +16 |
| 23 Aug 2026, 17:50 | 254 | +33 |
| 23 Aug 2026, 16:50 | 221 | -6 |
| 23 Aug 2026, 15:50 | 227 | +38 |
| 23 Aug 2026, 14:50 | 189 | -20 |
| 23 Aug 2026, 13:50 | 209 | +31 |
| 23 Aug 2026, 12:50 | 178 | +29 |
| 23 Aug 2026, 11:50 | 149 | +9 |
| 23 Aug 2026, 10:50 | 140 | +17 |
| 23 Aug 2026, 09:50 | 123 | +5 |
| 23 Aug 2026, 08:50 | 118 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 26 Aug 2026, 03:50 | 64 | -2 |
| 24 Aug 2026, 03:50 | 66 | no change |
| 24 Aug 2026, 02:50 | 66 | no change |
| 24 Aug 2026, 01:50 | 66 | no change |
| 24 Aug 2026, 00:50 | 66 | no change |
| 23 Aug 2026, 23:50 | 66 | -1 |
| 23 Aug 2026, 22:50 | 67 | +1 |
| 23 Aug 2026, 21:50 | 66 | no change |
| 23 Aug 2026, 20:50 | 66 | no change |
| 23 Aug 2026, 19:50 | 66 | -1 |
| 23 Aug 2026, 18:50 | 67 | no change |
| 23 Aug 2026, 17:50 | 67 | no change |
| 23 Aug 2026, 16:50 | 67 | no change |
| 23 Aug 2026, 15:50 | 67 | no change |
| 23 Aug 2026, 14:50 | 67 | no change |
| 23 Aug 2026, 13:50 | 67 | no change |
| 23 Aug 2026, 12:50 | 67 | no change |
| 23 Aug 2026, 11:50 | 67 | no change |
| 23 Aug 2026, 10:50 | 67 | no change |
| 23 Aug 2026, 09:50 | 67 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.