Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Eat In Dark

Eat In Dark

A Roblox experience owned by CooChick Studio.

HorrorENhorrorevolutionsurvival

Description (written by the developer; not a statement by this register)

Something is moving in the fog... and it’s hungry. Enter a pitch-black arena as a living cement creature. Devour supernatural food, grow from prey into predator, and eat players smaller than you—but stay away from anything bigger. 🍽️ DEVOUR food and grow bigger 🃏 CHOOSE upgrades every time you level up 👁️ Improve your vision, speed, XP, and pickup range 🕳️ Stay small to escape through passages giants can’t enter ❤️ Feel your heartbeat when a predator gets close 🌧️ Fight over Giant Food and survive Food Rain events 🏆 Earn Lobby XP and climb the leaderboard 💀 Get eaten? Return, Revive... or take Revenge Every round resets your size, levels, and upgrades. Your permanent Lobby progression stays with you. Will you rule the food chain—or disappear into the darkness? 👍 Like and Favorite the game for future updates!

Last updated by the developer 10 Aug 2026, 11:01 UTC.

0
playing (measured 10 Aug 2026, 15:45 UTC)
11,507
lifetime visits
42%
liked (14 👍 / 19 👎)
83
favourites (7.2 per 1k visits)
9 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Double Rewards
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

40424116 August 2026 — 40 % liked26 August 2026 — 42 % liked16 August 202626 August 2026
2 measurements spanning 10 days, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 40–42 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 22:0742+2
16 Aug 2026, 22:0640first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.