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[BETA] SAKURA ISLAND

[BETA] SAKURA ISLAND

A Roblox experience owned by SerpentStudio.

Last updated by the developer 13 Aug 2026, 22:17 UTC.

0
playing (measured 16 Aug 2026, 13:51 UTC)
3,089
lifetime visits
100%
liked (19 👍 / 0 👎)
13
favourites (4.2 per 1k visits)
9 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
16 Aug 2026, 13:510first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Barista
500 R$
Custom Title
250 R$
VVIP
100 R$
VIP
60 R$
COMMANDS
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

10018 August 2026 — 100 % liked7 October 2026 — 100 % liked18 August 20267 October 2026
2 measurements spanning 50 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 99–101 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
7 Oct 2026, 15:05100no change
18 Aug 2026, 09:37100first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.