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[GRAPPLER] Noscalp

[GRAPPLER] Noscalp

A Roblox experience owned by the noscalp team.

AdventureENroguelikeplatformerfangame

Description (written by the developer; not a statement by this register)

(NOT ASSOCIATED THE NULLSCAPE TEAM!) Play the Original: https://www.roblox.com/games/129279692364812/ ⚠️ Mobile IS supported but not ideal! ⚠️ Roguelike Arcade Collecting / Platformer game Nullscape Fangame The game is in an early state, so bugs may happen. The game's music is original! Keybinds are on the in-game settings. Developed by: Terre (@PcGamer9907) Creo (@Creoii)

Last updated by the developer 4 Sept 2026, 02:46 UTC.

0
playing (measured 4 Sept 2026, 17:45 UTC)
2,469
lifetime visits
81%
liked (800 👍 / 193 👎)
4,909
favourites (1988.3 per 1k visits)
9 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
4 Sept 2026, 17:450first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Enter Noscalp · welcome31,312 · 100.0% win
Level 5 · progression18,339 · 48.5% win
Level 15 · progression2,956 · 13.7% win
Level 25 · progression969 · 6.2% win
Level 50 · progression245 · 2.7% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7983814 September 2026 — 83 % liked15 September 2026 — 80 % liked25 September 2026 — 79 % liked5 October 2026 — 79 % liked15 October 2026 — 80 % liked25 October 2026 — 81 % liked4 September 202625 October 2026
6 measurements spanning 51 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 78–84 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Oct 2026, 13:3681+1
15 Oct 2026, 13:3480+1
5 Oct 2026, 13:3379no change
25 Sept 2026, 13:3379-1
15 Sept 2026, 00:0680-3
4 Sept 2026, 23:5083first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.