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Deal Duck

Deal Duck

A Roblox experience owned by PDT Peace Duck team.

Sandbox & buildingRUragdoll physicsfamily-friendlysandbox exploration

Description (written by the developer; not a statement by this register)

🦆 ДЕЛОВАЯ УТКА - семейный режим о мультяшной физике и механике ragdoll. Игроки исследуют карту, взаимодействуют с окружением, проходят небольшие испытания, настраивают персонажа и экспериментируют с забавными физическими падениями. F - ragdoll. В официальных Social Links на странице режима расположен форум сообщества. Там можно разместить свои идеи, баги и запрос на разблокировку. DD Deal Duck DealDuck деловая утка ragdoll регдол регдолл рэгдол рэгдолл

Last updated by the developer 11 Aug 2026, 00:25 UTC.

3
playing (measured 11 Aug 2026, 08:47 UTC)
27,558
lifetime visits
93%
liked (101 👍 / 8 👎)
390
favourites (14.2 per 1k visits)
9 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 08:470first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin
2,999 R$
Admin Lite
999 R$
Handcuffs
499 R$
Vip
349 R$
Invisibility
159 R$
Glove
149 R$
Vip Lite
149 R$
BoomBox 🎵
99 R$
Remove ragdoll cooldown
99 R$
Anti-ragdoll
69 R$
Plus Pls
49 R$
Speed Coil
49 R$
Anon
39 R$
Decrease ragdoll cooldown 33%
19 R$
Speed
2 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Добро пожаловать в Deal Duck · welcome10,027 · 100.0% win
100 Лайков!❤️ · other7 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9316 August 2026 — 93 % liked26 August 2026 — 93 % liked5 September 2026 — 93 % liked16 August 20265 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
5 Sept 2026, 07:0193no change
26 Aug 2026, 07:0193no change
16 Aug 2026, 07:0193first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.