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Brainrot: Rivals

Brainrot: Rivals

A Roblox experience owned by G-Boom Studio.

ShooterENBrainrot memeShooterTeam-based combat

Description (written by the developer; not a statement by this register)

Welcome to Brainrot: Rivals! 🔫This is a Brainrots shooter game 🧠Pick your Brainrot 💥Clash with the enemy team 🎯 Move across the map, line up your aim, and fire to take down opponents. PC Control WASD - move M1 - fire 1 - skill 1 2- skill 2 3 - skill 3 R - reload The game is still in testing. Bugs and balance issues may appear. like our game if you feel fun

Last updated by the developer 10 Aug 2026, 14:10 UTC.

9
playing (measured 10 Aug 2026, 14:20 UTC)
13,161
lifetime visits
64%
liked (440 👍 / 246 👎)
1,517
favourites (115.3 per 1k visits)
9 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:201first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

DoubleMoney
399 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

54666016 August 2026 — 60 % liked26 August 2026 — 54 % liked5 September 2026 — 62 % liked15 September 2026 — 63 % liked25 September 2026 — 65 % liked5 October 2026 — 66 % liked15 October 2026 — 65 % liked25 October 2026 — 64 % liked6416 August 202625 October 2026
8 measurements spanning 70 days, net +4. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 52–68 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Oct 2026, 20:3764-1
15 Oct 2026, 20:3065-1
5 Oct 2026, 20:2366+1
25 Sept 2026, 20:2265+2
15 Sept 2026, 20:0163+1
5 Sept 2026, 20:0162+8
26 Aug 2026, 19:5154-6
16 Aug 2026, 19:5060first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.