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Stalker [HORROR]

Stalker [HORROR]

A Roblox experience owned by Breath of the Bunker DEV.

HorrorENhorrorstalkerminecraft-inspired

Description (written by the developer; not a statement by this register)

This game is inspired by the Twixxels Stalkers mod for Minecraft. Controls: Z - to zoom C - to lock mouse This is a test of entities and their behavior. Bugs and changes are possible. V1.6

Last updated by the developer 21 Aug 2026, 08:33 UTC.

16
playing (measured 22 Aug 2026, 21:45 UTC)
37,713
lifetime visits
67%
liked (74 👍 / 37 👎)
276
favourites (7.3 per 1k visits)
9 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
22 Aug 2026, 21:4516first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

10 robux donation!
10 R$
5 robux donation
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Played chapter 1! · progression59,791 · 0.00% win
Played game! · welcome10,870 · 0.00% win
Survival mode completed · progression3,872 · 0.00% win
Survival mode 0 DEATH · progression1,069 · 0.00% win
Played on the ALPHA version! · other816 · 0.00% win
Bridge. · other10 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

67716922 August 2026 — 71 % liked1 September 2026 — 71 % liked11 September 2026 — 67 % liked22 August 202611 September 2026
3 measurements spanning 20 days, net -4. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 66–72 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
11 Sept 2026, 21:4667-4
1 Sept 2026, 21:4671no change
22 Aug 2026, 21:4571first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.