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[UPDATE] Otaku Dance Party

[UPDATE] Otaku Dance Party

A Roblox experience owned by One Hax Store.

Social & hangoutENmusicsocialrpg

Description (written by the developer; not a statement by this register)

🔥OTAKU DANCE🔥 Welcome to the ultimate gathering place for all Roblox otakus! Come enjoy the best of Geek Rap, exchange ideas, and evolve in the game while enjoying the vibe. 🎧 WHAT EXPECTS YOU IN THE GAME: 💡 Suggestion System: Want to hear your favorite song? Use the command `/suggestion [song name]` in the chat to send your idea to us! ⚡ XP & Rank System: Earn experience while playing and level up to show who's boss at the party. 📜 Daily Missions: Complete missions to earn extra XP and accelerate your progress. 🎣 Fishing System: Relax and catch amazing rewards with the new fishing system! ⚔️ PvP System: Showcase your skills and face other players in epic battles. ✨ Multiple Improvements: Various optimizations and fixes to make your experience even better! 👍 Enjoyed the game? Don't forget to leave your Like

Last updated by the developer 17 Sept 2026, 00:16 UTC.

1
playing (measured 17 Sept 2026, 05:37 UTC)
8,107
lifetime visits
85%
liked (63 👍 / 11 👎)
73
favourites (9.0 per 1k visits)
9 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
17 Sept 2026, 05:371first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP Master
3,999 R$
VIP Plus
250 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

8517 September 2026 — 85 % liked27 September 2026 — 85 % liked17 September 202627 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–86 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Sept 2026, 05:3885no change
17 Sept 2026, 05:3885first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.