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+1 Width Escape

+1 Width Escape

A Roblox experience owned by xVelo Studio.

ObbyENobstaclewidth growthvolcano

+1 Width Escape (2026) is an obby game on Roblox, measured at over 1.7 million lifetime visits. It records 93 playing now, a like rating of 72%, 3,653 favourites.

Description (written by the developer; not a statement by this register)

📏 Welcome to +1 Width Escape! 🚶 Every Step = +1 Width 📈 Grow WIDER with every step! 🌋 Survive the Volcano World! 💸 Upgrade your Treadmills for insane Width gains! 🏁 Race to the Finish Line! 👑 Become the BIGGEST player on the server! 😱 Fall once... and start all over! 🎁 Join the xVelo Studio group to claim your FREE GIFT!

Last updated by the developer 13 Aug 2026, 18:06 UTC.

93
playing (measured 30 Aug 2026, 05:50 UTC)
1,789,002
lifetime visits
72%
liked (765 👍 / 297 👎)
3,701
favourites (2.1 per 1k visits)
9 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

93984538.511 August 202630 August 2026
203 measurements spanning 19 days, net -33. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 203
Measured (UTC)PlayersChange
30 Aug 2026, 05:5093-27
30 Aug 2026, 04:50120-9
30 Aug 2026, 03:50129+23
30 Aug 2026, 02:50106-42
30 Aug 2026, 01:50148+30
30 Aug 2026, 00:50118-159
29 Aug 2026, 23:50277+73
29 Aug 2026, 22:50204+5
29 Aug 2026, 21:50199+4
29 Aug 2026, 20:50195+38
29 Aug 2026, 19:50157-7
29 Aug 2026, 18:50164-27
29 Aug 2026, 17:50191-23
29 Aug 2026, 16:50214+32
29 Aug 2026, 15:50182-1
29 Aug 2026, 14:50183-27
29 Aug 2026, 13:50210+45
29 Aug 2026, 12:50165+15
29 Aug 2026, 11:50150+24
29 Aug 2026, 10:50126first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome! · welcome1,325,975 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

727573.515 August 20264 October 2026
207 measurements spanning 50 days, net -3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 72–75 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 207
Measured (UTC)% likedChange
4 Oct 2026, 02:5272no change
24 Sept 2026, 02:5172no change
14 Sept 2026, 02:5172no change
4 Sept 2026, 02:5172-1
30 Aug 2026, 05:5073no change
30 Aug 2026, 04:5073no change
30 Aug 2026, 03:5073no change
30 Aug 2026, 02:5073no change
30 Aug 2026, 01:5073no change
30 Aug 2026, 00:5073no change
29 Aug 2026, 23:5073no change
29 Aug 2026, 22:5073no change
29 Aug 2026, 21:5073no change
29 Aug 2026, 20:5073no change
29 Aug 2026, 19:5073no change
29 Aug 2026, 18:5073no change
29 Aug 2026, 17:5073+1
29 Aug 2026, 16:5072no change
29 Aug 2026, 15:5072no change
29 Aug 2026, 14:5072first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.