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🪏Dig Up The Desert

🪏Dig Up The Desert

A Roblox experience owned by Dig Dig Dig Dig.

SimulatorENdesertminingupgrades

Description (written by the developer; not a statement by this register)

Can you dig up the desert? ⛏️ Dig up the sand and buy upgrades 💎 Find valuable gems 🐛 Avoid giant sandworms! 🪏 Unlock better shovels

Last updated by the developer 10 Aug 2026, 01:38 UTC.

1
playing (measured 16 Aug 2026, 19:49 UTC)
33,649
lifetime visits
57%
liked (32 👍 / 24 👎)
102
favourites (3.0 per 1k visits)
9 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
16 Aug 2026, 19:491first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Golden Shovel
199 R$
Sand Dollar Machine Truck
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

First dig · progression19,107 · 100.0% win
Treasure! · collection11,033 · 100.0% win
First Gem · collection7,773 · 94.1% win
Worm Food · other2,626 · 35.3% win
Half Way There · progression710 · 0.00% win
Mission Successful · progression323 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

575857.516 August 2026 — 58 % liked26 August 2026 — 57 % liked16 August 202626 August 2026
2 measurements spanning 10 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 57–58 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 19:4957-1
16 Aug 2026, 19:4958first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.