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[UPD] Choose Your Anime Waifu! 🌸

[UPD] Choose Your Anime Waifu! 🌸

A Roblox experience owned by Meemo Studios.

SimulatorENanimequizcollection

Description (written by the developer; not a statement by this register)

🌸 Welcome to Choose your Anime Waifu! 🌸 Think you've got the best anime taste? Pick your favorite anime girl, battle for your team, and see if your choice comes out on top! [🎮 Features & How to Play] • Vote between two anime girls in Red vs Blue battles! • Play "Who Is That Girl?" rounds and test your anime knowledge! • Fight for your team's pick! • Unlock new girls by voting for them! • Complete quests, win battles, and earn cash! • Open chests to unlock new and awesome swords! • Tons of improvements and new features compared to the original! ⭐ Every vote counts. Will your favorite make it to the top? 👍 Like and favorite the game to support future updates! 👥 Join the group and community for news, updates, codes, and exclusive rewards! Created by Meemo Studios 👑 Tags: Anime, Better Girl, Quiz, Collection, Characters, Battle, Red vs Blue, Versus, Action, Fighting

Last updated by the developer 10 Aug 2026, 16:18 UTC.

2
playing (measured 10 Aug 2026, 16:21 UTC)
10,679
lifetime visits
72%
liked (28 👍 / 11 👎)
149
favourites (14.0 per 1k visits)
9 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:210first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Coins!
299 R$
Unlimited Requests
219 R$
Triple Open
59 R$
Faster Animation
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

72747317 August 2026 — 74 % liked27 August 2026 — 72 % liked17 August 202627 August 2026
2 measurements spanning 10 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 72–74 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Aug 2026, 09:3072-2
17 Aug 2026, 09:2274first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.