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STARDUST CLUB

STARDUST CLUB

A Roblox experience owned by Ravefilia Studio.

Last updated by the developer 17 Aug 2026, 06:23 UTC.

0
playing (measured 17 Aug 2026, 09:32 UTC)
1,912
lifetime visits
85%
liked (23 👍 / 4 👎)
3
favourites (1.6 per 1k visits)
9 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
17 Aug 2026, 09:320first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VVIP
100 R$
VIP
75 R$
Title
50 R$
ANTITP
20 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

WELCOME TO STARDUST CLUB · welcome0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

84888618 August 2026 — 84 % liked28 August 2026 — 88 % liked8 September 2026 — 88 % liked18 September 2026 — 85 % liked8518 August 202618 September 2026
4 measurements spanning 30 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–89 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
18 Sept 2026, 00:1585-3
8 Sept 2026, 00:0588no change
28 Aug 2026, 23:3688+4
18 Aug 2026, 23:1884first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.