Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
CAT IN THE HAT OBBY

CAT IN THE HAT OBBY

A Roblox experience owned by we like noodles erday.

ObbyENhorrorparkourcat in the hat

Description (written by the developer; not a statement by this register)

🎩 THE CAT IN THE HAT OBBY 😺 You weren't supposed to open the book. The Cat in the Hat isn't here to play games anymore. The world around you has been twisted into a nightmare where every room grows darker, every jump becomes more dangerous, and the Cat is always watching... ⚠️ Escape corrupted classrooms, abandoned hallways, and impossible dimensions. 👁️ Avoid horrifying traps and survive terrifying parkour. 🎩 Don't let the Cat catch you... 💀 Reach the end before it's too late. There are whispers that nobody has ever escaped his world. Do you have what it takes to prove them wrong? 🔥 Like 👍 Favorite ⭐ Follow for future chapters and updates...

Last updated by the developer 9 Jul 2026, 22:43 UTC.

0
playing (measured 10 Aug 2026, 14:38 UTC)
4,433
lifetime visits
63%
liked (56 👍 / 33 👎)
94
favourites (21.2 per 1k visits)
9 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:380first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Laser Gun
99 R$
SUPER Admin Commands!!!!
80 R$
Admin Commands!
50 R$
Magic Carpet
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You joined CAT IN THE HAT OBBY · welcome18,089 · 100.0% win
You beat THE CAT IN THE HAT OBBY!!!! · progression6,034 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

63656418 August 2026 — 65 % liked28 August 2026 — 63 % liked18 August 202628 August 2026
2 measurements spanning 10 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 63–65 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
28 Aug 2026, 01:2163-2
18 Aug 2026, 01:2065first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.