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[UPD] Ice Cream Tycoon 🍦

[UPD] Ice Cream Tycoon 🍦

A Roblox experience owned by Cone Buyers.

TycoonENtycoonmergeidle

Description (written by the developer; not a statement by this register)

🍦Welcome to Ice Cream Tycoon🍦 Buy Ice Cream🍦 Sell your Ice Cream Cones for Cash💵 Merge your Ice Cream for Tastier Ice Cream🔀 Build your Ice Cream Empire📈 Your Ice Cream Earns Offline!⭐ Use code “CONES” for a surprise! Premium Players get a 10% Cash Boost! New Updates every weekend! Make sure to Like the Game👍& Join the Group for News and Codes!

Last updated by the developer 10 Aug 2026, 18:42 UTC.

0
playing (measured 12 Aug 2026, 08:32 UTC)
13,080
lifetime visits
74%
liked (64 👍 / 22 👎)
273
favourites (20.9 per 1k visits)
9 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 08:320first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Cones
199 R$
Auto Collect!
99 R$
Double Cash!
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Joined Ice Cream Tycoon! · welcome4,797 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

747574.516 August 2026 — 75 % liked26 August 2026 — 74 % liked5 September 2026 — 74 % liked15 September 2026 — 74 % liked5 October 2026 — 74 % liked16 August 20265 October 2026
5 measurements spanning 50 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 74–75 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
5 Oct 2026, 20:3374no change
15 Sept 2026, 20:0574no change
5 Sept 2026, 20:0474no change
26 Aug 2026, 20:0074-1
16 Aug 2026, 19:5475first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.