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Mine the Trench 🌊 ⛏️

Mine the Trench 🌊 ⛏️

A Roblox experience owned by Trexism.

SimulatorENunderwater miningcrystal collectionsurvival pressure mechanics

Description (written by the developer; not a statement by this register)

⛏️ UPDATE: Game is live! 🎁 New Code: DEEPDIVE *Secret Code in our Community Server!* Every hour, a new trench. Dive down. Mine what's there. Make it back up. The seabed regenerates every hour, so no two dives are the same. ⛏️ 8 drills, from a rusted pick to the Celestial Drill 💎 180+ crystals to discover and log in your Index 🏝️ Build your Home reef, displayed crystals boost your luck permanently 🌊 Weather events mutate everything you mine 🦈 Sharks, shipwrecks, and things that shouldn't be down there 🍀 Totems, artifacts, and a luck system with no ceiling ⚠️ Dive past your depth rating and the pressure starts killing you Sell your haul. Upgrade your cargo and depth. Go deeper. ❤️ Like + ⭐ Favorite for free codes 🤝 Join the group for exclusive rewards 🔔 Follow for update notifications Tags: Dig, Digging, Mining, Miner, Mining Simulator, Crystal, Gem, Treasure, Deep Sea, Ocean, Underwater, Diver, Drill, Trench, Cave, Luck, Shark, Shipwreck, Simulator, Grind, Rebirth, Fun

Last updated by the developer 18 Aug 2026, 00:29 UTC.

14
playing (measured 18 Aug 2026, 00:33 UTC)
10,824
lifetime visits
77%
liked (426 👍 / 125 👎)
1,531
favourites (141.4 per 1k visits)
9 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
18 Aug 2026, 00:3314first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Celestial Drill
399 R$
VIP
349 R$
Poseidon's Trident
299 R$
x2 Crystals
249 R$
No Depth Damage
199 R$
Auto Sell
199 R$
Quick Fish
199 R$
Luck Boost
199 R$
x4 Cargo
149 R$
Anchor
99 R$
Push
49 R$
Propulsor [X2 SPEED]
15 R$
Starter Pack
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

FIRST HAUL · progression7,144 · 19.8% win
DEEPER RICHES · progression5,111 · 14.7% win
TRENCH KEEPER · collection3,565 · 12.5% win
REEF BUILDER · collection2,223 · 8.8% win
DEPTH HUNTER · progression1,975 · 6.6% win
CARGO CAPTAIN · progression1,543 · 4.4% win
ABYSS WALKER · progression1,256 · 2.9% win
TRENCH LEGEND · progression923 · 5.1% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

65837418 August 2026 — 83 % liked28 August 2026 — 65 % liked7 September 2026 — 71 % liked17 September 2026 — 74 % liked27 September 2026 — 77 % liked7 October 2026 — 77 % liked17 October 2026 — 77 % liked7718 August 202617 October 2026
7 measurements spanning 60 days, net -6. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 62–86 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
17 Oct 2026, 00:3577no change
7 Oct 2026, 00:3477no change
27 Sept 2026, 00:3477+3
17 Sept 2026, 00:3474+3
7 Sept 2026, 00:3371+6
28 Aug 2026, 00:3365-18
18 Aug 2026, 00:3383first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

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20 October 2026
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13 October 2026
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6 October 2026
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29 September 2026
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22 September 2026
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15 September 2026
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8 September 2026
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25 August 2026
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18 August 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.