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Color Madness [UPD 3]

Color Madness [UPD 3]

A Roblox experience owned by Random Color Studio.

MinigamesENcolor matchingpet collectionspeed boost

Description (written by the developer; not a statement by this register)

Welcome to Color Madness! Race to the correct color before the timer runs out! Every round is a challenge, so be quick and stay focused. Earn coins by playing and use them to buy eggs that hatch pets. Pets increase your walk speed, helping you reach the correct color even faster. You can also buy a Speed Coil for an extra boost. Features: 🎨 Race to the correct color before time runs out. 🪙 Earn coins as you play. 🥚 Buy eggs and hatch pets. 🐾 Pets increase your walk speed. ⚡ Buy a Speed Coil for extra speed. 👑 Occasional admin events for extra fun. Can you become the fastest player in Color Madness?

Last updated by the developer 16 Aug 2026, 12:43 UTC.

0
playing (measured 19 Sept 2026, 22:15 UTC)
2,224
lifetime visits
26%
liked (5 👍 / 14 👎)
10
favourites (4.5 per 1k visits)
9 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
19 Sept 2026, 22:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

V.I.P
200 R$
+100 Pet Inv Space
199 R$
Elite Pack
149 R$
Speed Coil
99 R$
Starter Pack
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Joined · welcome1,714 · 0.00% win
Rookie · welcome417 · 0.00% win
Beginner · progression2 · 0.00% win
Advanced · other2 · 0.00% win
Master · progression1 · 0.00% win
Pro · progression1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.