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Drive To Capture Brainrots 🚗

Drive To Capture Brainrots 🚗

A Roblox experience owned by 2026 Facility.

RacingENbrainrot memevehicle racingtycoon elements

Description (written by the developer; not a statement by this register)

🏎️ Welcome to Drive To Capture Brainrots! How To Play: • Find creatures on the roads • Race back before time runs out • Earn cash from your tycoon • Upgrade storage, timers, and floors • Rebirth for cash multipliers 👍 Like and join the group for updates! 💻 PC, Mobile, Console & Tablet.

Last updated by the developer 2 Aug 2026, 19:57 UTC.

0
playing (measured 13 Aug 2026, 15:50 UTC)
496
lifetime visits
64%
liked (7 👍 / 4 👎)
6
favourites (12.1 per 1k visits)
10 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 15:500first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP Access
99 R$
Collect All
49 R$
Pro Pack
49 R$
Starter Pack
4 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome346 · 100.0% win
Rebirth · progression16 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

64706721 August 2026 — 70 % liked21 October 2026 — 64 % liked21 August 202621 October 2026
2 measurements spanning 61 days, net -6. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 63–71 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
21 Oct 2026, 00:4864-6
21 Aug 2026, 05:1870first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.