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Tower of Submergence [BETA]

Tower of Submergence [BETA]

A Roblox experience owned by Jiminions Corp.

Description (written by the developer; not a statement by this register)

JOIN THE GROUP AND LIKE THE GAME 👍❤️ Tower Submergence is a modern, high-stakes flood escape remaster inspired by Tower Of Hell and Flood Escape Classic. Players must scale a colossal, vertical tower as deadly substances violently consume the structure from below in a rush. Can you beat all difficulties? UPDATE 1.0 ⬆️ FOUR NEW MAPS! 🛠️UPDATED LOBBY 🎁 Use Codes: -BETA -LEVELUP For Rewards! Jump in and play! Maps Currently: -Castle -Aquarium -Facility -Backrooms -Asylum -Forest -Prison [BETA] The game is in very early stages, so expect bugs, missing features, and unpolished details. The game will be updated a lot over time with new content, new maps, new content, better systems, more items, balancing changes, and general improvements. If you enjoy Jiminions Corp games, co-op games, or obby games, give it a try and help shape the future of this game. Play the game, leave feedback and report bugs, More Updates Soon! By Jiminions Corp. - Nyr and Jim

Last updated by the developer 12 Aug 2026, 09:43 UTC.

0
playing (measured 30 Aug 2026, 17:45 UTC)
635
lifetime visits
87%
liked (13 👍 / 2 👎)
13
favourites (20.5 per 1k visits)
10 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
30 Aug 2026, 17:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

SUPER PUSH
169 R$
Double Money + Experience!
100 R$
PUSH TOOL
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You beat Asylum!7 · 0.00% win
You beat Castle!6 · 0.00% win
You beat Aquarium!5 · 0.00% win
You beat Facility!5 · 0.00% win
You beat Jungle!3 · 0.00% win
You Beat Backrooms!2 · 0.00% win
You beat Prison!1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.