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[UPD] Wall hop practice area

[UPD] Wall hop practice area

A Roblox experience owned by Adi games studio.

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Description (written by the developer; not a statement by this register)

Welcome to Wall Hop Practice Area! 🎮 Improve your wall hopping skills with a variety of practice towers, obstacles, and challenges designed for players of all skill levels. ✨ Features: 🧱 Wall hop practice towers 🏃 Beginner to advanced obstacles ⚡ Smooth gameplay 👥 Practice with friends 🆕 More updates coming soon! Whether you're learning wall hops for the first time or trying to master advanced techniques, this is the perfect place to train. 👍 Like ❤️, Favorite ⭐, and Follow for future updates! 🚧 This game is still in development. More maps, challenges, and features are coming soon!

Last updated by the developer 9 Aug 2026, 10:32 UTC.

0
playing (measured 13 Aug 2026, 23:03 UTC)
380
lifetime visits
75%
liked (3 👍 / 1 👎)
2
favourites (5.3 per 1k visits)
10 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 23:030first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

267
276 R$
Mod
50 R$
Vip
30 R$
Laser gun [permanent]
11 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to the game · welcome24 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7510087.521 August 2026 — 100 % liked11 September 2026 — 75 % liked21 August 202611 September 2026
2 measurements spanning 21 days, net -25. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 71–104 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
11 Sept 2026, 08:5175-25
21 Aug 2026, 20:47100first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.