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Melt a item 🧊

Melt a item 🧊

A Roblox experience owned by Versial Development.

Last updated by the developer 20 Aug 2026, 00:30 UTC.

0
playing (measured 23 Aug 2026, 02:20 UTC)
476
lifetime visits
84%
liked (27 👍 / 5 👎)
46
favourites (96.6 per 1k visits)
10 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
23 Aug 2026, 02:200first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
499 R$
256x Money
384 R$
Lucky
299 R$
Fast Melt
249 R$
Double Cash
199 R$
128x Money
192 R$
64x Money
96 R$
32x Money
48 R$
16x Money
24 R$
Auto Collect
17 R$
8x Money
12 R$
4x Money
6 R$
2x Money
3 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

829588.523 August 2026 — 94 % liked2 September 2026 — 95 % liked12 September 2026 — 95 % liked22 September 2026 — 82 % liked2 October 2026 — 84 % liked8423 August 20262 October 2026
5 measurements spanning 40 days, net -10. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Oct 2026, 02:2284+2
22 Sept 2026, 02:2282-13
12 Sept 2026, 02:2195no change
2 Sept 2026, 02:2195+1
23 Aug 2026, 02:2194first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.