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[NEW] Free Ava MOUNT WANARAYA

[NEW] Free Ava MOUNT WANARAYA

A Roblox experience owned by Phyte Studio.

ObbyIDobstacle coursenature sceneryrelaxing gameplay

Description (written by the developer; not a statement by this register)

🏔️ Mount Wanaraya Selamat datang di Mount Wanaraya, map obstacle santai dengan pemandangan pegunungan yang indah, air terjun yang menenangkan, dan suasana alam yang menyegarkan. Map ini memiliki 15 Checkpoint (CP) dengan tingkat kesulitan Easy, sehingga cocok untuk pemain baru maupun yang ingin bermain santai bersama teman. Nikmati perjalanan menuju puncak sambil menikmati keindahan alam tanpa rintangan yang terlalu sulit. ✨ Fitur Map 🏔️ 15 Checkpoint (CP) 🌿 Easy & Relaxing Gameplay ⚡ VIP Speed Coil 📻 Boombox untuk VIP 📸 Spot foto dengan pemandangan pegunungan dan air terjun 👥 Cocok dimainkan bersama teman Capai puncak, kumpulkan semua checkpoint, dan nikmati pengalaman menjelajahi Mount Wanaraya yang penuh dengan keindahan alam! 👍 Jangan lupa Like ❤️ Favorite ⭐ Follow agar tidak ketinggalan update map terbaru! Dev = Phyte Studio

Last updated by the developer 10 Aug 2026, 11:56 UTC.

18
playing (measured 11 Aug 2026, 22:21 UTC)
8,790
lifetime visits
93%
liked (240 👍 / 19 👎)
481
favourites (54.7 per 1k visits)
10 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 22:210first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
35 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Evidence of the Wanaraya Conqueror · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

91939217 August 2026 — 93 % liked27 August 2026 — 91 % liked6 September 2026 — 92 % liked16 September 2026 — 92 % liked26 September 2026 — 93 % liked17 August 202626 September 2026
5 measurements spanning 40 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Sept 2026, 13:2093+1
16 Sept 2026, 12:3792no change
6 Sept 2026, 12:3692+1
27 Aug 2026, 12:3591-2
17 Aug 2026, 12:3493first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
28 August 2026
Roblox entity thumbnail
21 August 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.