Merge a Random Object!
A Roblox experience owned by IKW Studio.
SimulatorENmerge mechanicsbase defensecollection building
Description (written by the developer; not a statement by this register)
Merge objects. Build your collection. DESTROY everything. 💥 🔨 Merge random objects into BIGGER & crazier objects! 💰 Your objects earn CASH every second -- even while you're OFFLINE! 🎯 Throw objects at enemy bases and destroy their items! 📦 Break SUPPLY DROPS to unlock powerful companions! 🛡️ LOCK your base before someone attacks YOU back! 🗺️ Different EVENT MAPS spawn -- destroy them all! 🛒 Explore the REBIRTH shop to buy new ways to generate cash! 💎 Use code: RELEASE 💎 🏆 Can you discover every object and build the ULTIMATE collection? 🎮 Playable on Desktop, Mobile & Tablet! 🔔 Join the group for codes, updates & rewards!
Last updated by the developer 17 Aug 2026, 12:28 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 17 Aug 2026, 22:38 | 44 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →