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🍓 Poison Fruit

🍓 Poison Fruit

A Roblox experience owned by Foka Studio.

MinigamesEN1v1poison mechanicsocial

Description (written by the developer; not a statement by this register)

🍐 Ready To Eat Some Fruit? 🍎 Don't Choose The Wrong One!! 💀 Spoiler Alert! Some Fruits are poisoned! 🍌 Invite Friends To Hang Out And To 1V1 ⚠️This is a 2-player based game⚠️ 🤯 Join The Group To Stay In Touch With Updates And To Report Bugs!

Last updated by the developer 10 Aug 2026, 07:07 UTC.

2
playing (measured 13 Aug 2026, 03:18 UTC)
12,703
lifetime visits
79%
liked (37 👍 / 10 👎)
113
favourites (8.9 per 1k visits)
10 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 03:183first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
199 R$
BlackHole Kill Effect!
99 R$
2x Cash
99 R$
Couch
79 R$
UFO Kill Effect!
49 R$
Toilet Chair
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Poison Fruit! · welcome29,974 · 100.0% win
How Did We Get Here?? · secret9 · 0.00% win
Secret Seeker · secret9 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

75797716 August 2026 — 75 % liked5 September 2026 — 76 % liked15 September 2026 — 78 % liked25 September 2026 — 77 % liked5 October 2026 — 78 % liked15 October 2026 — 78 % liked25 October 2026 — 79 % liked16 August 202625 October 2026
7 measurements spanning 70 days, net +4. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 74–80 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Oct 2026, 21:0779+1
15 Oct 2026, 21:0478no change
5 Oct 2026, 21:0378+1
25 Sept 2026, 21:0277-1
15 Sept 2026, 20:3378+2
5 Sept 2026, 20:3176+1
16 Aug 2026, 20:2375first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.