Knightfall RPG
A Roblox experience owned by Forge Studios.
RacingENopen-worldfantasycrafting
Knightfall RPG is a Roblox experience categorized under racing. It was created on February 25, 2019. The title has accumulated 903,207 lifetime visits and holds 27,541 favorites. Currently, zero users are playing. The experience maintains a 77 percent like percentage. The description indicates the game is no longer updated or supported.
Description (written by the developer; not a statement by this register)
We are working on a new RPG that will be releasing this year called Overworld: https://www.roblox.com/games/5446933583/Overworld?refPageId=92db0ffb-9260-4251-97c2-e996c11fa9e0 Please understand this game will no longer be updated or supported in any form. Shop for items, upgrade your tools, craft weapons, ride mounts, explore the world, fight the Spider King, and help save Aerlion all in the world of Knightfall! Open-world RPG. HOW TO PLAY: Drag item from your inventory to a slot at the bottom of your screen then click the item If you have any big problems, don't worry! Contact the owner using the social links listed below. The next update will be the sewer update with a new expansion and bug fixes. Previously titled Knightfall Online. Warning: VIP servers only work in the main world, not Volcano Island or the Dungeon!
Last updated by the developer 25 Jul 2026, 23:50 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 23:05 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 16:30 | 77 | no change |
| 14 Aug 2026, 16:21 | 77 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.