[🔊SOUND] ASMR Clean Up! ✨
A Roblox experience owned by Mono Creations.
SimulatorENASMRcleaning simulationsquishy toys
Description (written by the developer; not a statement by this register)
⭐ ALL SQUISHIES save when you leave! ⭐ 🧸 All the Squishies at your local Squishy Shop have fallen off the shelves after a recent earthquake! They have hired you to help them clean up all the Squishies and organize them all back on to the shelves! Have fun organizing over 1,000 SQUISHIES in this wonderful ASMR experience. 🖥️ PC Controls: Click - Pickup / Place squishy / Squish squishy T - Unlock Mouse F - Drop squishy 🧑🤝🧑 Clean the store alone or invite your friends! 🏁 Race for the fastest cleanup times on the Leaderboards! 🔓 Unlock Upgrades to help organize the Squishies faster! 💕 Inspired by Clean The Library
Last updated by the developer 30 Jul 2026, 00:20 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:06 | 1 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 25 Aug 2026, 17:45 | 78 | no change |
| 15 Aug 2026, 17:31 | 78 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.