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📦 Moving Out! [CASTLE🏰]

📦 Moving Out! [CASTLE🏰]

A Roblox experience owned by Cleanup Crew LLC.

SimulatorENmoving simulationco-op multiplayerphysics-based

📦 Moving Out! [CASTLE🏰] is a simulator experience created on 2026-07-10. It has 2,427,971 lifetime visits and 15,033 favorites. Currently, 2,521 users are playing. The game holds an 82% like percentage. Players clear houses and load trucks to earn money and upgrades.

Description (written by the developer; not a statement by this register)

🏠 You’ve been hired as a moving company employee! Your job is simple: clear out the entire house and load everything into the truck! 📦 📦 Grab furniture, boxes, and everything else you can find! 🚚 Carry it outside and load it into the moving truck! 💰 Earn money and buy upgrades to make moving easier! 💪 Work together with friends! ⭐ Your progress saves! Even in multiplayer! 💎 Multiple different maps and difficulties available! 👍 Like the game for more updates!

Last updated by the developer 23 Aug 2026, 11:47 UTC.

1,169
playing (measured 25 Aug 2026, 01:50 UTC)
3,749,488
lifetime visits
83%
liked (3,654 👍 / 750 👎)
20,806
favourites (5.5 per 1k visits)
10 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

6332,5911,6121,16910 August 202625 August 2026
79 measurements spanning 14 days, net -476. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 339–2,885 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 79
Measured (UTC)PlayersChange
25 Aug 2026, 01:501,169+15
25 Aug 2026, 00:501,154+239
24 Aug 2026, 23:50915-72
24 Aug 2026, 22:50987-12
24 Aug 2026, 21:50999-241
24 Aug 2026, 20:501,240-96
24 Aug 2026, 19:501,336-30
24 Aug 2026, 18:501,366-130
24 Aug 2026, 17:501,496-60
24 Aug 2026, 16:501,556-5
24 Aug 2026, 15:501,561-64
24 Aug 2026, 14:501,625+23
24 Aug 2026, 13:501,602-41
24 Aug 2026, 12:501,643+214
24 Aug 2026, 11:501,429+78
24 Aug 2026, 10:501,351+86
24 Aug 2026, 09:501,265+185
24 Aug 2026, 08:501,080+102
24 Aug 2026, 07:50978+166
24 Aug 2026, 06:50812first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Assistant [Lifetime]
999 R$
Multi-Grab [Lifetime]
399 R$
2x Coins
129 R$
2x Diamonds
119 R$
VIP
99 R$
Infinite Stamina
79 R$
Max Walkspeed
59 R$
Head Start
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome1,948,640 · 100.0% win
Rogue · other438,518 · 58.1% win
Normal Difficulty · progression414,251 · 47.6% win
Small House · other412,535 · 47.6% win
Shattered · other106,880 · 13.7% win
Cleanup Crew · other52,364 · 4.2% win
Sisyphus · other30,828 · 3.4% win
The House · other28,390 · 1.5% win
Dedicated · other23,258 · 3.1% win
Heavy assortment · collection21,840 · 1.6% win
Cautious · progression19,286 · 15.2% win
Hard Difficulty · other13,113 · 2.3% win
Castle · other12,358 · 2.0% win
Rich · other10,997 · 0.90% win
Extreme Difficulty · progression9,012 · 1.7% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

828382.514 August 202625 August 2026
79 measurements spanning 11 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–83 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 79
Measured (UTC)% likedChange
25 Aug 2026, 01:5083no change
25 Aug 2026, 00:5083no change
24 Aug 2026, 23:5083no change
24 Aug 2026, 22:5083no change
24 Aug 2026, 21:5083no change
24 Aug 2026, 20:5083no change
24 Aug 2026, 19:5083no change
24 Aug 2026, 18:5083no change
24 Aug 2026, 17:5083no change
24 Aug 2026, 16:5083no change
24 Aug 2026, 15:5083no change
24 Aug 2026, 14:5083no change
24 Aug 2026, 13:5083no change
24 Aug 2026, 12:5083no change
24 Aug 2026, 11:5083no change
24 Aug 2026, 10:5083no change
24 Aug 2026, 09:5083no change
24 Aug 2026, 08:5083no change
24 Aug 2026, 07:5083no change
24 Aug 2026, 06:5083first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.