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[Beta] Blue Lock Tower Defense⚽

[Beta] Blue Lock Tower Defense⚽

A Roblox experience owned by Studios Tix0p.

Tower defenseESBlue LockTower DefenseBeta

Description (written by the developer; not a statement by this register)

⚠️ADVERTENCIA⚠️: Este juego está en beta, lo más probable es que encuentre Bugs, si encuentra uno, lo puedes decir por la comunidad. Este juego esta inspirado en Blue Lock, combinado con un tower defense. Si te gusta los tower defense y la serie Blue Lock, este juego es perfecto para vos. Inspirado en Tower Defense y Blue Lock Créditos: MaxiP73🍐, moontrip_rivals,Pedro_Pincha.

Last updated by the developer 14 Aug 2026, 00:50 UTC.

0
playing (measured 14 Aug 2026, 10:03 UTC)
286
lifetime visits
100%
liked (2 👍 / 0 👎)
0
favourites
10 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 10:030first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Hugo (Don't buy it)
399 R$
Shidou (Don't buy it)
179 R$
Reo
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

¡WELCOME! · welcome9 · 0.00% win
¡Complete Easy Mode! · progression8 · 0.00% win
¡You found The Creator! · secret8 · 0.00% win
¡You found The second Creator! · secret8 · 0.00% win
You found The Second Creator! · secret8 · 0.00% win
¡Complete Hard Mode! · progression7 · 0.00% win
¡Complete Medium Mode! · progression6 · 0.00% win
¡Stay 10 minutes in the experience! · other2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.