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Wash all the dishes

Wash all the dishes

A Roblox experience owned by TooMuchGames.

SimulatorENsimulationcozymanagement

Wash all the dishes is a simulator experience created on 2026-07-10. It has 1,215,549 lifetime visits and 423 concurrent players. The game holds 10,717 favorites and a 70% like percentage. Players interact with tableware using specific controls for PC and console. The premise involves settling a debt by washing dishes in a café kitchen.

Description (written by the developer; not a statement by this register)

👍LIKE AND JOIN THE GROUP👍 PC Controls: E - Interact F - Drop U - Upgrades T - Settings Click - Place Console Control: RT - Interact B - Drop item LB/RB - Switch item D-Pad - Use skills You didn't have enough money to pay for your water at the café, so to settle up with the cashier, you have to wash, sort, and put away all the dishes. It sounds easy, but you have no idea what lurks in the kitchen of a small café. 🍽 Wash and sort thousands of pieces of tableware ✅ Buy upgrades to become the perfect dishwasher 🍴Restore order in the kitchen. #clean the kitchen #cleanthekitchen

Last updated by the developer 21 Aug 2026, 12:17 UTC.

98
playing (measured 23 Aug 2026, 21:50 UTC)
1,365,934
lifetime visits
70%
liked (2,796 👍 / 1,191 👎)
11,557
favourites (8.5 per 1k visits)
10 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

981,06858310 August 2026 — 1,068 players21 August 2026 — 151 players21 August 2026 — 197 players21 August 2026 — 182 players21 August 2026 — 173 players22 August 2026 — 158 players22 August 2026 — 197 players22 August 2026 — 216 players22 August 2026 — 220 players22 August 2026 — 199 players22 August 2026 — 205 players22 August 2026 — 184 players22 August 2026 — 175 players22 August 2026 — 140 players22 August 2026 — 134 players22 August 2026 — 174 players22 August 2026 — 171 players22 August 2026 — 172 players22 August 2026 — 241 players22 August 2026 — 256 players22 August 2026 — 220 players22 August 2026 — 211 players22 August 2026 — 216 players22 August 2026 — 198 players22 August 2026 — 203 players22 August 2026 — 211 players22 August 2026 — 204 players22 August 2026 — 189 players22 August 2026 — 194 players23 August 2026 — 174 players23 August 2026 — 206 players23 August 2026 — 223 players23 August 2026 — 206 players23 August 2026 — 167 players23 August 2026 — 144 players23 August 2026 — 162 players23 August 2026 — 158 players23 August 2026 — 156 players23 August 2026 — 146 players23 August 2026 — 129 players23 August 2026 — 146 players23 August 2026 — 152 players23 August 2026 — 132 players23 August 2026 — 146 players23 August 2026 — 127 players23 August 2026 — 117 players23 August 2026 — 121 players23 August 2026 — 132 players23 August 2026 — 136 players23 August 2026 — 122 players23 August 2026 — 98 players10 August 202623 August 2026
51 measurements spanning 13 days, net -970. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 51
Measured (UTC)PlayersChange
23 Aug 2026, 21:5098-24
23 Aug 2026, 20:50122-14
23 Aug 2026, 19:50136+4
23 Aug 2026, 18:50132+11
23 Aug 2026, 17:50121+4
23 Aug 2026, 16:50117-10
23 Aug 2026, 15:50127-19
23 Aug 2026, 14:50146+14
23 Aug 2026, 13:50132-20
23 Aug 2026, 12:50152+6
23 Aug 2026, 11:50146+17
23 Aug 2026, 10:50129-17
23 Aug 2026, 09:50146-10
23 Aug 2026, 08:50156-2
23 Aug 2026, 07:50158-4
23 Aug 2026, 06:50162+18
23 Aug 2026, 05:50144-23
23 Aug 2026, 04:50167-39
23 Aug 2026, 03:50206-17
23 Aug 2026, 02:50223first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Infinite points
590 R$
+50 Power
290 R$
Load 50 more items into the dishwasher
280 R$
Dishwasher robot
240 R$
Instant dishwashing
160 R$
Earn double points
99 R$
Magnet radius
79 R$
+5 Power
24 R$
Sprint!
14 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome41,065 · 75.9% win
35 Dishes Completed! · progression22,167 · 44.3% win
5 Dishes Completed! · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7014 August 2026 — 70 % liked21 August 2026 — 70 % liked21 August 2026 — 70 % liked21 August 2026 — 70 % liked21 August 2026 — 70 % liked22 August 2026 — 70 % liked22 August 2026 — 70 % liked22 August 2026 — 70 % liked22 August 2026 — 70 % liked22 August 2026 — 70 % liked22 August 2026 — 70 % liked22 August 2026 — 70 % liked22 August 2026 — 70 % liked22 August 2026 — 70 % liked22 August 2026 — 70 % liked22 August 2026 — 70 % liked22 August 2026 — 70 % liked22 August 2026 — 70 % liked22 August 2026 — 70 % liked22 August 2026 — 70 % liked22 August 2026 — 70 % liked22 August 2026 — 70 % liked22 August 2026 — 70 % liked22 August 2026 — 70 % liked22 August 2026 — 70 % liked22 August 2026 — 70 % liked22 August 2026 — 70 % liked22 August 2026 — 70 % liked22 August 2026 — 70 % liked23 August 2026 — 70 % liked23 August 2026 — 70 % liked23 August 2026 — 70 % liked23 August 2026 — 70 % liked23 August 2026 — 70 % liked23 August 2026 — 70 % liked23 August 2026 — 70 % liked23 August 2026 — 70 % liked23 August 2026 — 70 % liked23 August 2026 — 70 % liked23 August 2026 — 70 % liked23 August 2026 — 70 % liked23 August 2026 — 70 % liked23 August 2026 — 70 % liked23 August 2026 — 70 % liked23 August 2026 — 70 % liked23 August 2026 — 70 % liked23 August 2026 — 70 % liked23 August 2026 — 70 % liked23 August 2026 — 70 % liked23 August 2026 — 70 % liked23 August 2026 — 70 % liked24 August 2026 — 70 % liked14 August 202624 August 2026
52 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 69–71 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 52
Measured (UTC)% likedChange
24 Aug 2026, 16:0270no change
23 Aug 2026, 21:5070no change
23 Aug 2026, 20:5070no change
23 Aug 2026, 19:5070no change
23 Aug 2026, 18:5070no change
23 Aug 2026, 17:5070no change
23 Aug 2026, 16:5070no change
23 Aug 2026, 15:5070no change
23 Aug 2026, 14:5070no change
23 Aug 2026, 13:5070no change
23 Aug 2026, 12:5070no change
23 Aug 2026, 11:5070no change
23 Aug 2026, 10:5070no change
23 Aug 2026, 09:5070no change
23 Aug 2026, 08:5070no change
23 Aug 2026, 07:5070no change
23 Aug 2026, 06:5070no change
23 Aug 2026, 05:5070no change
23 Aug 2026, 04:5070no change
23 Aug 2026, 03:5070first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.