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Tiki Tiki Obby 🎵

Tiki Tiki Obby 🎵

A Roblox experience owned by The Bestest Group Ever!!.

ObbyENphonk musicmotivationalparkour

Description (written by the developer; not a statement by this register)

🎵 TIKI TIKI PHONK OBBY Welcome to🎵 TIKI TIKI PHONK OBBY an obby designed to challenge your skills and remind you of one important thing: 💛 You are good enough. 💛 Jump, climb, dodge, and conquer your way through exciting stages filled with obstacles, surprises, and encouraging messages. Whether you're a beginner or an obby master, every checkpoint is proof that progress matters more than perfection. ✨ Features: Fun and challenging obstacle courses Checkpoints to save your progress Inspiring messages throughout the journey Increasing difficulty as you advance Bragging rights if you reach the end! 🎮 Can you beat every stage and prove to yourself that you never needed to be perfect—just persistent? 👍 Like and ⭐ Favorite the game if you enjoy it! 👥 Invite your friends and race to the finish! 🎵 TIKI TIKI PHONK OBBY Never forget that. 💖 Tags: Yara Yara, Phonk, Brainrot, Obby, Escape, Parkour, Meme, TikTok, Challenge, Funny, Tiki Tiki

Last updated by the developer 12 Jul 2026, 21:22 UTC.

0
playing (measured 10 Aug 2026, 16:52 UTC)
883
lifetime visits
60%
liked (9 👍 / 6 👎)
39
favourites (44.2 per 1k visits)
10 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:520first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Laser Gun
93 R$
Ultra
87 R$
Rainbow Carpet
69 R$
Gravity Coil
39 R$
Admin
38 R$
Admin
38 R$
Speed Coil
29 R$
Vip
20 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome593 · 100.0% win
Finished · progression61 · 0.00% win
Rebirthed · progression10 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

60646220 August 2026 — 64 % liked30 August 2026 — 60 % liked20 August 202630 August 2026
2 measurements spanning 10 days, net -4. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 59–65 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
30 Aug 2026, 04:2360-4
20 Aug 2026, 02:3564first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.