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[⏰] Escape the Disaster

[⏰] Escape the Disaster

A Roblox experience owned by MTS Creative Games.

SurvivalENsurvivalobstacle coursedisaster theme

Description (written by the developer; not a statement by this register)

🌪️ Welcome to Escape the Disaster! 🌪️ 🚨 Can you survive the disaster and make it to the end? 🏃 Run, jump, dodge and escape through dangerous maps filled with unexpected disasters! ⚡ Survive deadly obstacles and unpredictable events 🧠 Use your skills and quick reactions to stay alive 👥 Compete with friends and other players 🏆 Become the ultimate survivor 🌍 Escape different disasters and prove you can survive them all 💀 One wrong move... and you're back to the beginning! 😱 🔥 Every second matters. The disaster is coming, the clock is ticking... and there’s nowhere to hide. 🎮 Think fast. Run faster. ESCAPE THE DISASTER! 🚨

Last updated by the developer 11 Aug 2026, 04:42 UTC.

0
playing (measured 11 Aug 2026, 07:31 UTC)
2,789
lifetime visits
84%
liked (72 👍 / 14 👎)
464
favourites (166.4 per 1k visits)
10 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 07:310first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP Treadmill
249 R$
Emerald Treadmill
149 R$
Diamond Treadmill
79 R$
X3 Hatch Eggs!
49 R$
x2 Wins
49 R$
Gold Treadmill
39 R$
Sound Pack
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome4,183 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

84888618 August 2026 — 88 % liked28 August 2026 — 84 % liked18 August 202628 August 2026
2 measurements spanning 10 days, net -4. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–89 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
28 Aug 2026, 12:3084-4
18 Aug 2026, 12:1888first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.