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[UPD] NBA: Heroes 🏀

[UPD] NBA: Heroes 🏀

A Roblox experience owned by NBA: Heroes Fans.

SportsENNBA3v3 BasketballSports Simulation

[UPD] NBA: Heroes 🏀 is a sports experience created on 2026-07-11. It currently has 185 players online. The game has accumulated 1,197,150 lifetime visits and 33,090 favorites. It maintains an 89% like percentage. The title focuses on 3v3 basketball gameplay featuring official NBA player styles and abilities.

Description (written by the developer; not a statement by this register)

⚠️THIS GAME IS A NEW RELEASE, ALL IMPROVEMENT FEEDBACK APPRECIATED! 🎮 The Official NBA and NBA Players Experience on Roblox! Play as your favorite NBA Players! 🏀 Fast-paced 3v3 basketball games built for speed, skill, and nonstop action. Quick matches, tight courts, and constant pressure — every possession matters, and every move can break ankles. 🔥 Play as and level up your own official NBA PLAYER styles! Unlock unique abilities and discover different playstyles to dominate the court with confidence and flair. 🏆 Play your way. Team up with friends or go head-to-head against tough opponents — no luck, no shortcuts. Only skill decides who runs the court.

Last updated by the developer 24 Aug 2026, 20:23 UTC.

608
playing (measured 25 Aug 2026, 16:50 UTC)
2,608,493
lifetime visits
86%
liked (1,049 👍 / 169 👎)
65,029
favourites (24.9 per 1k visits)
11 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

171990580.560810 August 202625 August 2026
94 measurements spanning 15 days, net +437. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 48–1,113 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 94
Measured (UTC)PlayersChange
25 Aug 2026, 16:50608-20
25 Aug 2026, 15:50628-55
25 Aug 2026, 14:50683-24
25 Aug 2026, 13:50707+25
25 Aug 2026, 12:50682+6
25 Aug 2026, 11:50676+91
25 Aug 2026, 10:50585+81
25 Aug 2026, 09:50504+60
25 Aug 2026, 08:50444+56
25 Aug 2026, 07:50388+5
25 Aug 2026, 06:50383+1
25 Aug 2026, 05:50382-12
25 Aug 2026, 04:50394-82
25 Aug 2026, 03:50476-41
25 Aug 2026, 02:50517-139
25 Aug 2026, 01:50656-87
25 Aug 2026, 00:50743-74
24 Aug 2026, 23:50817+73
24 Aug 2026, 22:50744+12
24 Aug 2026, 21:50732first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

God Emotes Pass
399 R$
VIP
249 R$
Toxic Emotes Pass
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

868987.514 August 202625 August 2026
95 measurements spanning 11 days, net -3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–89 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 95
Measured (UTC)% likedChange
25 Aug 2026, 16:5086no change
25 Aug 2026, 15:5086no change
25 Aug 2026, 14:5086no change
25 Aug 2026, 13:5086no change
25 Aug 2026, 12:5086no change
25 Aug 2026, 11:5086no change
25 Aug 2026, 10:5086no change
25 Aug 2026, 09:5086no change
25 Aug 2026, 08:5086no change
25 Aug 2026, 07:5086no change
25 Aug 2026, 06:5086no change
25 Aug 2026, 05:5086no change
25 Aug 2026, 04:5086no change
25 Aug 2026, 03:5086no change
25 Aug 2026, 02:5086no change
25 Aug 2026, 01:5086no change
25 Aug 2026, 00:5086no change
24 Aug 2026, 23:5086no change
24 Aug 2026, 22:5086no change
24 Aug 2026, 21:5086first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.