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[UPD] NBA: Heroes 🏀

[UPD] NBA: Heroes 🏀

A Roblox experience owned by NBA: Heroes Fans.

SportsENNBA3v3 BasketballSports Simulation

[UPD] NBA: Heroes 🏀 is a sports experience created on 2026-07-11. It has accumulated 41,200,454 lifetime visits and 695,028 favorites. Currently, 2,784 users are playing. The game holds an 84% like percentage. It features 3v3 basketball gameplay with official NBA player styles.

Description (written by the developer; not a statement by this register)

⚠️THIS GAME IS A NEW RELEASE, ALL IMPROVEMENT FEEDBACK APPRECIATED! 🎮 The Official NBA and NBA Players Experience on Roblox! Play as your favorite NBA Players! 🏀 Fast-paced 3v3 basketball games built for speed, skill, and nonstop action. Quick matches, tight courts, and constant pressure — every possession matters, and every move can break ankles. 🔥 Play as and level up your own official NBA PLAYER styles! Unlock unique abilities and discover different playstyles to dominate the court with confidence and flair. 🏆 Play your way. Team up with friends or go head-to-head against tough opponents — no luck, no shortcuts. Only skill decides who runs the court.

Last updated by the developer 27 Oct 2026, 17:27 UTC.

4,148
playing (measured 30 Oct 2026, 12:50 UTC)
43,588,700
lifetime visits
84%
liked (21,770 👍 / 4,010 👎)
695,028
favourites (15.9 per 1k visits)
11 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

6106,2753,442.54,1489 October 202630 October 2026
500 measurements spanning 21 days, net +1,468. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
30 Oct 2026, 12:504,148+247
30 Oct 2026, 11:503,901+524
30 Oct 2026, 10:503,377+444
30 Oct 2026, 09:502,933+367
30 Oct 2026, 08:502,566+236
30 Oct 2026, 07:502,330+82
30 Oct 2026, 06:502,248+156
30 Oct 2026, 05:502,092-48
30 Oct 2026, 04:502,140-371
30 Oct 2026, 03:502,511-322
30 Oct 2026, 02:502,833-413
30 Oct 2026, 01:503,246-597
30 Oct 2026, 00:503,843-747
29 Oct 2026, 23:504,590+1,124
29 Oct 2026, 22:503,466-191
29 Oct 2026, 21:503,657-64
29 Oct 2026, 20:503,721+98
29 Oct 2026, 19:503,623+188
29 Oct 2026, 18:503,435-56
29 Oct 2026, 17:503,491first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
459 R$
God Emotes Pass
399 R$
Toxic Emotes Pass
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

828985.58414 August 202630 October 2026
1659 measurements spanning 77 days, net -5. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–90 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1659
Measured (UTC)% likedChange
30 Oct 2026, 12:5084no change
30 Oct 2026, 11:5084no change
30 Oct 2026, 10:5084no change
30 Oct 2026, 09:5084no change
30 Oct 2026, 08:5084no change
30 Oct 2026, 07:5084no change
30 Oct 2026, 06:5084no change
30 Oct 2026, 05:5084no change
30 Oct 2026, 04:5084no change
30 Oct 2026, 03:5084no change
30 Oct 2026, 02:5084no change
30 Oct 2026, 01:5084no change
30 Oct 2026, 00:5084no change
29 Oct 2026, 23:5084no change
29 Oct 2026, 22:5084no change
29 Oct 2026, 21:5084no change
29 Oct 2026, 20:5084no change
29 Oct 2026, 19:5084no change
29 Oct 2026, 18:5084no change
29 Oct 2026, 17:5084first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.