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๐™€๐™ญ๐™ฉ๐™š๐™ง๐™ข๐™ž๐™ฃ๐™–๐™ฉ๐™ž๐™ค๐™ฃ

๐™€๐™ญ๐™ฉ๐™š๐™ง๐™ข๐™ž๐™ฃ๐™–๐™ฉ๐™ž๐™ค๐™ฃ

A Roblox experience owned by Blame! Fangroup.

HorrorENhorrorsurvivalsci-fi

Description (written by the developer; not a statement by this register)

๐™Ž๐™–๐™›๐™š๐™œ๐™ช๐™–๐™ง๐™™ - ๐™€๐™ญ๐™ฉ๐™š๐™ง๐™ข๐™ž๐™ฃ๐™–๐™ฉ๐™ค๐™ง ๐˜พ๐™ก๐™–๐™จ๐™จ; ๐™๐™๐™ง๐™š๐™–๐™ฉ ๐™‡๐™š๐™ซ๐™š๐™ก ๐™ƒ๐™ž๐™œ๐™ -๐˜ฟ๐™š๐™จ๐™ฉ๐™ง๐™ค๐™ฎ ๐™ค๐™ฃ ๐™จ๐™ž๐™œ๐™๐™ฉ. ๐™Ž๐™–๐™›๐™š๐™œ๐™ช๐™–๐™ง๐™™ ๐™‘๐™–๐™ง๐™ž๐™–๐™ฃ๐™ฉ - ๐™€๐™ญ๐™š๐™˜๐™ช๐™ฉ๐™ž๐™ค๐™ฃ๐™š๐™ง ๐˜พ๐™ก๐™–๐™จ๐™จ; ๐™๐™๐™ง๐™š๐™–๐™ฉ ๐™‡๐™š๐™ซ๐™š๐™ก ๐™€๐™ญ๐™ฉ๐™ง๐™š๐™ข๐™š -๐™€๐™ฃ๐™œ๐™–๐™œ๐™š ๐™ค๐™ฃ๐™ก๐™ฎ ๐™–๐™จ ๐™ก๐™–๐™จ๐™ฉ ๐™ง๐™š๐™จ๐™ค๐™ง๐™ฉ. ๐™Ž๐™–๐™›๐™š๐™œ๐™ช๐™–๐™ง๐™™ ๐™‡-9 - ๐™„๐™ฃ๐™›๐™ž๐™ก๐™ฉ๐™ง๐™–๐™ฉ๐™ž๐™ค๐™ฃ ๐˜พ๐™ก๐™–๐™จ๐™จ; ๐™๐™๐™ง๐™š๐™–๐™ฉ ๐™‡๐™š๐™ซ๐™š๐™ก ๐™„๐™ข๐™ฅ๐™ค๐™จ๐™จ๐™ž๐™—๐™ก๐™š -๐™‰๐™ค ๐™˜๐™ค๐™ช๐™ฃ๐™ฉ๐™š๐™ง๐™ข๐™š๐™–๐™จ๐™ช๐™ง๐™š๐™จ ๐™›๐™ค๐™ช๐™ฃ๐™™. ----------- +๐™ƒ๐™š๐™ก๐™ˆ๐™š๐™ฉ๐™–๐™ก ๐˜ผ๐™ช๐™œ๐™ข๐™š๐™ฃ๐™ฉ - ๐™ ๐™ฉ๐™ค ๐™–๐™˜๐™ฉ๐™ž๐™ซ๐™–๐™ฉ๐™š ๐™„๐™๐™ ๐™š๐™ฃ๐™๐™–๐™ฃ๐™˜๐™š๐™™ ๐™ซ๐™ž๐™จ๐™ž๐™ค๐™ฃ. +๐™€๐™ก๐™š๐™˜๐™ฉ๐™ง๐™ค๐™ฅ๐™ก๐™–๐™ฉ๐™ž๐™ฃ๐™œ ๐˜ผ๐™ช๐™œ๐™ข๐™š๐™ฃ๐™ฉ - ๐™€ ๐™ฉ๐™ค ๐™–๐™˜๐™ฉ๐™ž๐™ซ๐™–๐™ฉ๐™š. ๐™ƒ๐™‹ ๐™–๐™ก๐™จ๐™ค ๐™ž๐™ฃ๐™˜๐™ง๐™š๐™–๐™จ๐™š๐™™. ----------- It's been long since the looming threat of the Safeguard ran amok. Humanity acts as rats do, scurrying away from predators. Can you cling to life and survive? If not, there's only one fate left - ๐™€๐™ญ๐™ฉ๐™š๐™ง๐™ข๐™ž๐™ฃ๐™–๐™ฉ๐™ž๐™ค๐™ฃ.

Last updated by the developer 6 May 2022, 16:55 UTC.

0
playing (measured 27 Aug 2026, 13:53 UTC)
637
lifetime visits
74%
liked (14 ๐Ÿ‘ / 5 ๐Ÿ‘Ž)
14
favourites (22.0 per 1k visits)
26 February 2019
created (per Roblox)

Play on Roblox โ†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart โ€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log โ€” every players count we have recorded
Measured (UTC)PlayersChange
27 Aug 2026, 13:530first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization โ€” game passes

[Read Desc] Donation
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenโ€™t publicly listable.