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OBSTACLE PRINCE

OBSTACLE PRINCE

A Roblox experience owned by STREET NIGHT COMMUNITY.

Last updated by the developer 27 Jul 2026, 15:39 UTC.

0
playing (measured 11 Aug 2026, 14:04 UTC)
404
lifetime visits
60%
liked (9 👍 / 6 👎)
3
favourites (7.4 per 1k visits)
11 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 14:040first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

60646221 August 2026 — 64 % liked31 August 2026 — 62 % liked11 October 2026 — 64 % liked21 October 2026 — 60 % liked21 August 202621 October 2026
4 measurements spanning 61 days, net -4. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 59–65 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
21 Oct 2026, 19:0660-4
11 Oct 2026, 18:3064+2
31 Aug 2026, 23:0862-2
21 Aug 2026, 16:4964first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.