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[NEW] FIGHTER OBSTACLE

[NEW] FIGHTER OBSTACLE

A Roblox experience owned by FIGHTERLYST COMMUNITY.

ObbyIDparkourspeedrunobstacle course

Description (written by the developer; not a statement by this register)

🔱 FIGHTER OBSTACLE 🔱 Saatnya uji kemampuan parkour dan kecepatanmu di Fighter Obstacle, map dengan berbagai rintangan yang dirancang untuk menguji refleks, ketepatan, dan skill setiap pemain. 🏁 25 Checkpoint (CP) yang menantang. 🚀 Speed 1 – Cocok untuk pemain yang ingin menikmati tantangan dengan kecepatan normal. ⚡ Speed 2 (VIP) – Kecepatan lebih tinggi untuk pengalaman yang lebih seru dan menantang. 🏆 Rekor terbaik menantimu! Bersaing dengan pemain lain untuk menjadi yang tercepat mencapai garis akhir. menguji kecepatan, refleks, dan ketepatanmu. Hadapi berbagai rintangan, pecahkan rekor waktu terbaik, dan buktikan bahwa hanya petarung sejati yang mampu mencapai garis finis. Setiap langkah adalah tantangan, setiap detik menentukan kemenangan! ⚡🏆

Last updated by the developer 8 Aug 2026, 08:00 UTC.

27
playing (measured 11 Aug 2026, 04:20 UTC)
56,481
lifetime visits
76%
liked (242 👍 / 76 👎)
126
favourites (2.2 per 1k visits)
11 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 04:2066first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
120 R$
VIP
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

767977.515 August 2026 — 79 % liked25 August 2026 — 77 % liked4 September 2026 — 76 % liked14 September 2026 — 76 % liked24 September 2026 — 76 % liked4 October 2026 — 76 % liked14 October 2026 — 76 % liked15 August 202614 October 2026
7 measurements spanning 60 days, net -3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 76–79 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
14 Oct 2026, 22:1776no change
4 Oct 2026, 22:1676no change
24 Sept 2026, 22:1576no change
14 Sept 2026, 19:5276no change
4 Sept 2026, 19:5176-1
25 Aug 2026, 19:5077-2
15 Aug 2026, 19:5079first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.