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[W3]+[2X] +1 Power Per Click ⚔️

[W3]+[2X] +1 Power Per Click ⚔️

A Roblox experience owned by 67 POWER.

Clicker & idleENclickerpet collectionpower progression

[W3]+[2X] +1 Power Per Click ⚔️ is a clicker-idle experience created on 2026-07-11. It records 5,221,685 lifetime visits and 159,681 favorites. Currently, 4,428 users are playing. The game maintains a 95% like percentage. These metrics define its current standing within the Roblox platform data index.

Description (written by the developer; not a statement by this register)

⚔️ Welcome to +1 POWER Per Click! 🏆 BE THE #1 POWER KING! 🧪 FREE 2X POWER POTION WHEN PLAYING NOW! 💥 Every click gives you MORE POWER! 🧱 Use your POWER to break through Walls! 🗡️ Discover STRONGER & CRAZIER Swords! 👑 Earn Wins and become the STRONGEST! 🐾 Hatch PETS for huge boosts! 🚀 Unlock powerful BOOSTS and get #1! 📱 Supports ALL Devices! 🎁CODES: - WORLD2 - 300KVISITS - 1000PLAYERS - WELCOME - 100KVISITS - THANKYOU 👍 Like & Favorite if you enjoy the game!

Last updated by the developer 4 Sept 2026, 17:06 UTC.

3,722
playing (measured 4 Sept 2026, 18:50 UTC)
10,517,329
lifetime visits
96%
liked (14,384 👍 / 665 👎)
312,337
favourites (29.7 per 1k visits)
11 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

2,5517,4955,0233,72210 August 20264 September 2026
333 measurements spanning 25 days, net -2,651. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 1,809–8,237 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 333
Measured (UTC)PlayersChange
4 Sept 2026, 18:503,722-120
4 Sept 2026, 17:503,842-386
4 Sept 2026, 16:504,228-35
4 Sept 2026, 15:504,263-157
4 Sept 2026, 14:504,420-128
4 Sept 2026, 13:504,548+132
4 Sept 2026, 12:504,416-124
4 Sept 2026, 11:504,540+487
4 Sept 2026, 10:504,053+254
4 Sept 2026, 09:503,799+197
4 Sept 2026, 08:503,602+39
4 Sept 2026, 07:503,563-160
4 Sept 2026, 06:503,723+242
4 Sept 2026, 05:503,481+8
4 Sept 2026, 04:503,473+87
4 Sept 2026, 03:503,386+90
4 Sept 2026, 02:503,296+1
4 Sept 2026, 01:503,295-78
4 Sept 2026, 00:503,373+32
3 Sept 2026, 23:503,341first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

OP SWORD
2,000 R$
Training Pad Tier - 20.000x
999 R$
Training Pad - 5000x
999 R$
Training Pad - 500x
999 R$
Training Pad - OP
999 R$
Permanent Skip Merge!
499 R$
SUPER VIP!
499 R$
Training Pad - 200x
499 R$
2x Attack Speed
299 R$
2x Luck
299 R$
Training Pad - 100x
299 R$
+3 Pets Equip
249 R$
2x LUCK - Sword Enchant
199 R$
VIP!
199 R$
OP Training Pad - 10x!
67 R$
+50 Pet Storage
49 R$
+15 speed
36 R$
OP AUTO CLICK
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome3,519,638 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

959695.514 August 20264 September 2026
335 measurements spanning 22 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–96 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 335
Measured (UTC)% likedChange
4 Sept 2026, 18:5096no change
4 Sept 2026, 17:5096no change
4 Sept 2026, 16:5096no change
4 Sept 2026, 15:5096no change
4 Sept 2026, 14:5096no change
4 Sept 2026, 13:5096no change
4 Sept 2026, 12:5096no change
4 Sept 2026, 11:5096no change
4 Sept 2026, 10:5096no change
4 Sept 2026, 09:5096no change
4 Sept 2026, 08:5096no change
4 Sept 2026, 07:5096no change
4 Sept 2026, 06:5096no change
4 Sept 2026, 05:5096no change
4 Sept 2026, 04:5096no change
4 Sept 2026, 03:5096no change
4 Sept 2026, 02:5096no change
4 Sept 2026, 01:5096no change
4 Sept 2026, 00:5096no change
3 Sept 2026, 23:5096first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.