Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[Area 99] PSX:C

[Area 99] PSX:C

A Roblox experience owned by O'din Games.

SimulatorENPet Simulator XFan ProjectHatching/Collecting

Description (written by the developer; not a statement by this register)

🐾 Welcome to PSX:C! 🥚 Hatch adorable and powerful pets 💰 Collect coins and gems 🌎 Unlock exciting new worlds ⭐ Discover exclusive events and updates 🐶 Build the ultimate pet collection Start your adventure today and become the best pet collector! Disclaimer: PSX:C is an unofficial fan project. All original PSX rights belong to BIG Games and Preston. Tags: #Roblox #PetSimulator #PSX #PetSimulatorXContinued #PetSim #PetGame #Simulator #Pets #Trading #Hatching #Eggs #ExclusivePets #HugePets #TitanicPets #SecretPets #Rebirth #Boosts #Lucky #Coins #Gems #Events #Updates #NewUpdate #Adventure #Collect #Grinding #AFK #FanGame #BigGamesInspired #RobloxGame #RobloxSimulator #Gaming #Multiplayer

Last updated by the developer 20 Aug 2026, 08:39 UTC.

0
playing (measured 20 Aug 2026, 09:32 UTC)
3,491
lifetime visits
85%
liked (41 👍 / 7 👎)
51
favourites (14.6 per 1k visits)
11 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
20 Aug 2026, 09:320first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

MVP!
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! 🐾 · welcome1,332 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

81878420 August 2026 — 81 % liked30 August 2026 — 84 % liked9 September 2026 — 87 % liked19 September 2026 — 86 % liked29 September 2026 — 84 % liked9 October 2026 — 85 % liked19 October 2026 — 85 % liked8520 August 202619 October 2026
7 measurements spanning 60 days, net +4. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–88 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
19 Oct 2026, 09:3485no change
9 Oct 2026, 09:3485+1
29 Sept 2026, 09:3484-2
19 Sept 2026, 09:3386-1
9 Sept 2026, 09:3387+3
30 Aug 2026, 09:3384+3
20 Aug 2026, 09:3281first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.