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RELAPSE Seamin Tak Seiman V2 ( VIP 1 ROBUX )

RELAPSE Seamin Tak Seiman V2 ( VIP 1 ROBUX )

A Roblox experience owned by LIAVINPROJECT.

Social & hangoutIDhangoutfishingaesthetic

Description (written by the developer; not a statement by this register)

Selamat datang di RELAPSE: Seamin Tak Seiman V2,sebuah dunia hangout bertema pesisir dengan suasana senja yang hangat, pemandangan laut yang menenangkan, dan tempat terbaik untuk menciptakan kenangan bersama teman-teman. Nikmati berbagai aktivitas seru mulai dari memancing, menjelajah setiap sudut map, mengobrol menggunakan Voice Chat maupun Chat, hingga mengabadikan momen dengan berfoto di berbagai spot estetik yang telah disiapkan. Versi V2 dibangun kembali dengan tetap mempertahankan nuansa yang sudah dikenal, namun hadir dengan optimasi performa yang lebih baik, peningkatan stabilitas, serta berbagai fitur baru untuk memberikan pengalaman bermain yang lebih nyaman di berbagai perangkat. ✨ Fitur 🎣 Sistem Fishing 💬 Chat & Voice Chat 📸 Spot Foto Estetik 🌅 Pemandangan Senja yang Indah 🏖️ Area Hangout yang Luas 🎉 Event Komunitas Rutin ⚡ Optimasi Performa & Pengalaman Bermain yang Lebih Baik "Setiap tempat memiliki cerita. Setiap pertemuan akan menjadi kenangan." Terima kasi

Last updated by the developer 21 Aug 2026, 08:45 UTC.

90
playing (measured 21 Aug 2026, 20:54 UTC)
108,533
lifetime visits
97%
liked (462 👍 / 13 👎)
1,093
favourites (10.1 per 1k visits)
11 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

279058.511 August 2026 — 27 players21 August 2026 — 90 players11 August 202621 August 2026
2 measurements spanning 11 days, net +63. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 18–99 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5490+63
11 Aug 2026, 06:0427first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

AstralAbyssROD
1,000 R$
Conqueror
1,000 R$
PINKClockwork
1,000 R$
REDAURA
100 R$
PINKAURA
100 R$
Katanaa
100 R$
Umbrella
100 R$
DarkdemonROD
100 R$
MonsWhiteAura
100 R$
Forsaken
70 R$
ZombieRod
70 R$
Loving
50 R$
Crystalized
50 R$
Flery
50 R$
SHARKY
1 R$
VIP
1 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

979897.516 August 2026 — 98 % liked21 August 2026 — 98 % liked26 August 2026 — 97 % liked16 August 202626 August 2026
3 measurements spanning 10 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 97–98 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 07:0397-1
21 Aug 2026, 20:5498no change
16 Aug 2026, 07:0398first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.