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[🌍W2] Punch ASMR!

[🌍W2] Punch ASMR!

A Roblox experience owned by satisfying 10k plsplspls.

Clicker & idleENclickerasmrrebirth

[🌍W2] Punch ASMR! is a clicker-idle Roblox experience created on 2026-07-11. The game currently has 1719 players online. It has accumulated 504,836 lifetime visits and 834 favorites. User engagement metrics show a 95% like percentage. The experience focuses on punching mechanics and progression systems within the specified genre.

Description (written by the developer; not a statement by this register)

💥 Welcome to Punch ASMR! 🥊 Every click = +1 Punch! 🧱 Punch through satisfying ASMR walls 💪 Train your punch and unlock powerful multipliers 🏆 Claim Wins and unlock stronger gloves ✨ Equip trails to run faster 🌍 Climb the leaderboards and become the STRONGEST in the server 🚀 Rebirth to grow even faster and push to insane punch! 👍 JOIN THE GROUP AND LIKE the game for a free reward!

Last updated by the developer 22 Aug 2026, 21:49 UTC.

418
playing (measured 24 Aug 2026, 12:50 UTC)
698,457
lifetime visits
95%
liked (1,037 👍 / 58 👎)
834
favourites (1.2 per 1k visits)
11 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

551,81593541811 August 202624 August 2026
66 measurements spanning 13 days, net +363. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 66
Measured (UTC)PlayersChange
24 Aug 2026, 12:50418+50
24 Aug 2026, 11:50368+106
24 Aug 2026, 10:50262-11
24 Aug 2026, 09:50273-3
24 Aug 2026, 08:50276-35
24 Aug 2026, 07:50311-107
24 Aug 2026, 06:50418-76
24 Aug 2026, 05:50494-126
24 Aug 2026, 04:50620-102
24 Aug 2026, 03:50722+2
24 Aug 2026, 02:50720-43
24 Aug 2026, 01:50763-23
24 Aug 2026, 00:50786-198
23 Aug 2026, 23:50984-29
23 Aug 2026, 22:501,013-46
23 Aug 2026, 21:501,059-81
23 Aug 2026, 20:501,140-13
23 Aug 2026, 19:501,153-91
23 Aug 2026, 18:501,244-105
23 Aug 2026, 17:501,349first reading

Concurrent players at each of our measurements (insert-on-change).

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

929593.515 August 202624 August 2026
66 measurements spanning 9 days, net +3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–95 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 66
Measured (UTC)% likedChange
24 Aug 2026, 12:5095no change
24 Aug 2026, 11:5095no change
24 Aug 2026, 10:5095no change
24 Aug 2026, 09:5095no change
24 Aug 2026, 08:5095no change
24 Aug 2026, 07:5095no change
24 Aug 2026, 06:5095no change
24 Aug 2026, 05:5095no change
24 Aug 2026, 04:5095no change
24 Aug 2026, 03:5095no change
24 Aug 2026, 02:5095no change
24 Aug 2026, 01:5095no change
24 Aug 2026, 00:5095no change
23 Aug 2026, 23:5095no change
23 Aug 2026, 22:5095no change
23 Aug 2026, 21:5095no change
23 Aug 2026, 20:5095no change
23 Aug 2026, 19:5095no change
23 Aug 2026, 18:5095no change
23 Aug 2026, 17:5095first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.