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Drain the Pool! [BETA]

Drain the Pool! [BETA]

A Roblox experience owned by Pawsed Games.

HorrorENhorrorco-opprogression

Description (written by the developer; not a statement by this register)

😱 Something is hiding at the bottom of the pool! Grab your bucket, drain the water, and discover what’s waiting below... 👀 🪣 Fill your bucket 💵 Sell water for Ducky Bucks 💻 Upgrade your Skill Tree 🌊 Go deeper ❓ Uncover the secrets! 👥 Drain alone or with up to 3 friends!

Last updated by the developer 8 Aug 2026, 09:07 UTC.

0
playing (measured 7 Sept 2026, 21:30 UTC)
6,618
lifetime visits
68%
liked (13 👍 / 6 👎)
18
favourites (2.7 per 1k visits)
11 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
7 Sept 2026, 21:300first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

All Passes Bundle
899 R$
Dragon Head Bucket
499 R$
Alien UFO Bucket
299 R$
VIP Pass
199 R$
Endless Staminaa
199 R$
Fast Scoop
199 R$
Double Capacity
199 R$
Treasure Huntre
199 R$
Shark Shield
199 R$
Lucky Scoops
199 R$
Double Ducky Bucks
199 R$
Golden Bucket
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

First Run! · welcome2,512 · 100.0% win
First Scoop! · other2,373 · 100.0% win
First Payday! · progression2,020 · 100.0% win
Powering Up! · other1,575 · 100.0% win
Into The Deep! · progression467 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

676867.57 September 2026 — 67 % liked17 September 2026 — 68 % liked7 September 202617 September 2026
2 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 67–68 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
17 Sept 2026, 21:3068+1
7 Sept 2026, 21:3067first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.