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Hop N Dash [ALPHA]

Hop N Dash [ALPHA]

A Roblox experience owned by SS Legacy.

ObbyENparkourmultiplayeralpha

Description (written by the developer; not a statement by this register)

[Hop N Dash] - Run, jump, and hop across a huge world full of friends! - 💰Sell your Steps & Jumps at the shop for Coins - 🔛Unlock powerful multipliers to earn even faster - 🗺️Explore and unlock brand new zones - 🔝Race to the top of the leaderboards - 🤝Better together — grab your friends and start hopping now! [This game is still in Alpha and may contain bugs or other issues. We're actively working on fixes and doing our best to complete and officially release the game as soon as possible]

Last updated by the developer 5 Aug 2026, 02:00 UTC.

0
playing (measured 15 Aug 2026, 15:07 UTC)
725
lifetime visits
96%
liked (27 👍 / 1 👎)
16
favourites (22.1 per 1k visits)
11 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
15 Aug 2026, 15:070first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Obtain All TPs
30 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Hop N Dash! · welcome130 · 0.00% win
True Warrior · progression37 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9620 August 2026 — 96 % liked30 August 2026 — 96 % liked20 August 202630 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
30 Aug 2026, 13:3396no change
20 Aug 2026, 10:4996first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.