Destroy the City as a Supervillain
A Roblox experience owned by No brainer studio.
SimulatorENsuperherodestructionsimulator
Destroy the City as a Supervillain is a simulator experience created on 2026-07-12. It has accumulated 572,351 lifetime visits and holds 1,096 favorites. Currently, 725 users are playing. The game maintains a 77% like percentage. Players engage in destruction mechanics within a collapsing city environment.
Description (written by the developer; not a statement by this register)
Fly. Melt steel with your eyes. Drop a whole city block. You are the most wanted Super alive. Every building you level raises your wanted level — and the army answers. Tanks. Gunships. Mechs. Rival Supers hunting you at 55, 75 and 90. Reach wanted level 99 and you win. Or keep going. The game is endless. • Flight, heat-vision lasers, ground slams and chest blasts • A real city that collapses properly when you break it • Spend your bounty mid-run to upgrade your powers • Play solo or bring a friend How long can you last? FLY. BLAST. DESTROY. 💥🦸🏆 #Destruction,Superhero,Simulator,Laser,City
Last updated by the developer 28 Aug 2026, 03:52 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 28 Aug 2026, 12:50 | 377 | -3 |
| 28 Aug 2026, 11:50 | 380 | +37 |
| 28 Aug 2026, 10:50 | 343 | +49 |
| 28 Aug 2026, 09:50 | 294 | +12 |
| 28 Aug 2026, 08:50 | 282 | +16 |
| 28 Aug 2026, 07:50 | 266 | +47 |
| 28 Aug 2026, 06:50 | 219 | -1 |
| 28 Aug 2026, 05:50 | 220 | +8 |
| 28 Aug 2026, 04:50 | 212 | -40 |
| 28 Aug 2026, 03:50 | 252 | -11 |
| 28 Aug 2026, 02:50 | 263 | -37 |
| 28 Aug 2026, 01:50 | 300 | +12 |
| 28 Aug 2026, 00:50 | 288 | -114 |
| 27 Aug 2026, 23:50 | 402 | +51 |
| 27 Aug 2026, 22:50 | 351 | -63 |
| 27 Aug 2026, 21:50 | 414 | +75 |
| 27 Aug 2026, 20:50 | 339 | +83 |
| 27 Aug 2026, 19:50 | 256 | -83 |
| 27 Aug 2026, 18:50 | 339 | +52 |
| 27 Aug 2026, 17:50 | 287 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 28 Aug 2026, 12:50 | 81 | no change |
| 28 Aug 2026, 11:50 | 81 | no change |
| 28 Aug 2026, 10:50 | 81 | no change |
| 28 Aug 2026, 09:50 | 81 | no change |
| 28 Aug 2026, 08:50 | 81 | no change |
| 28 Aug 2026, 07:50 | 81 | no change |
| 28 Aug 2026, 06:50 | 81 | no change |
| 28 Aug 2026, 05:50 | 81 | no change |
| 28 Aug 2026, 04:50 | 81 | no change |
| 28 Aug 2026, 03:50 | 81 | no change |
| 28 Aug 2026, 02:50 | 81 | no change |
| 28 Aug 2026, 01:50 | 81 | no change |
| 28 Aug 2026, 00:50 | 81 | no change |
| 27 Aug 2026, 23:50 | 81 | no change |
| 27 Aug 2026, 22:50 | 81 | no change |
| 27 Aug 2026, 21:50 | 81 | no change |
| 27 Aug 2026, 20:50 | 81 | no change |
| 27 Aug 2026, 19:50 | 81 | no change |
| 27 Aug 2026, 18:50 | 81 | no change |
| 27 Aug 2026, 17:50 | 81 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.