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Destroy the City as a Supervillain

Destroy the City as a Supervillain

A Roblox experience owned by No brainer studio.

SimulatorENsuperherodestructionsimulator

Destroy the City as a Supervillain is a simulator experience created on 2026-07-12. It has accumulated 572,351 lifetime visits and holds 1,096 favorites. Currently, 725 users are playing. The game maintains a 77% like percentage. Players engage in destruction mechanics within a collapsing city environment.

Description (written by the developer; not a statement by this register)

Fly. Melt steel with your eyes. Drop a whole city block. You are the most wanted Super alive. Every building you level raises your wanted level — and the army answers. Tanks. Gunships. Mechs. Rival Supers hunting you at 55, 75 and 90. Reach wanted level 99 and you win. Or keep going. The game is endless. • Flight, heat-vision lasers, ground slams and chest blasts • A real city that collapses properly when you break it • Spend your bounty mid-run to upgrade your powers • Play solo or bring a friend How long can you last? FLY. BLAST. DESTROY. 💥🦸🏆 #Destruction,Superhero,Simulator,Laser,City

Last updated by the developer 28 Aug 2026, 03:52 UTC.

377
playing (measured 28 Aug 2026, 12:50 UTC)
1,298,288
lifetime visits
81%
liked (2,109 👍 / 485 👎)
4,874
favourites (3.8 per 1k visits)
12 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

1321,267699.537712 August 202628 August 2026
162 measurements spanning 16 days, net +245. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 162
Measured (UTC)PlayersChange
28 Aug 2026, 12:50377-3
28 Aug 2026, 11:50380+37
28 Aug 2026, 10:50343+49
28 Aug 2026, 09:50294+12
28 Aug 2026, 08:50282+16
28 Aug 2026, 07:50266+47
28 Aug 2026, 06:50219-1
28 Aug 2026, 05:50220+8
28 Aug 2026, 04:50212-40
28 Aug 2026, 03:50252-11
28 Aug 2026, 02:50263-37
28 Aug 2026, 01:50300+12
28 Aug 2026, 00:50288-114
27 Aug 2026, 23:50402+51
27 Aug 2026, 22:50351-63
27 Aug 2026, 21:50414+75
27 Aug 2026, 20:50339+83
27 Aug 2026, 19:50256-83
27 Aug 2026, 18:50339+52
27 Aug 2026, 17:50287first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Medic
299 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome596,931 · 100.0% win
Wanted Level 99 · progression94,905 · 31.1% win
Wanted Level 300 · progression208 · 0.10% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

688174.515 August 202628 August 2026
163 measurements spanning 13 days, net +13. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 66–83 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 163
Measured (UTC)% likedChange
28 Aug 2026, 12:5081no change
28 Aug 2026, 11:5081no change
28 Aug 2026, 10:5081no change
28 Aug 2026, 09:5081no change
28 Aug 2026, 08:5081no change
28 Aug 2026, 07:5081no change
28 Aug 2026, 06:5081no change
28 Aug 2026, 05:5081no change
28 Aug 2026, 04:5081no change
28 Aug 2026, 03:5081no change
28 Aug 2026, 02:5081no change
28 Aug 2026, 01:5081no change
28 Aug 2026, 00:5081no change
27 Aug 2026, 23:5081no change
27 Aug 2026, 22:5081no change
27 Aug 2026, 21:5081no change
27 Aug 2026, 20:5081no change
27 Aug 2026, 19:5081no change
27 Aug 2026, 18:5081no change
27 Aug 2026, 17:5081first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.