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💣 Pass or KABOOM!

💣 Pass or KABOOM!

A Roblox experience owned by KABOOOOOM!.

MinigamesENbomb passingbattle royaleabilities

Description (written by the developer; not a statement by this register)

💣 Pass the bomb before it goes KABOOOOM! 🏆 Last player alive wins ⚡ Use powerful abilities 🎁 Unlock Bomb Skins, Death Effects, Auras & Titles 📈 Complete Quests and level up your stats 👥 Play with friends and dominate the lobby ❤️ LIKE + Join the KABOOOM! group for updates + REWARDS! https://www.roblox.com/communities/973648281/KABOOOOOM

Last updated by the developer 10 Aug 2026, 12:18 UTC.

6
playing (measured 10 Aug 2026, 23:48 UTC)
61,658
lifetime visits
55%
liked (38 👍 / 31 👎)
3,343
favourites (54.2 per 1k visits)
12 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 23:489first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Hacker Bundle
404 R$
VIP BUNDLE
299 R$
2x Coins
119 R$
Instant Spin
99 R$
VIP
99 R$
Rainbow Bomb
99 R$
2x Wins
89 R$
2x Streak
89 R$
Nebula Core (LIMITED TIME)
67 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome71,015 · 93.9% win
Win your first game!17,818 · 75.8% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

555856.516 August 2026 — 58 % liked26 August 2026 — 55 % liked16 August 202626 August 2026
2 measurements spanning 10 days, net -3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 55–58 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 02:3055-3
16 Aug 2026, 02:3058first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.