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Aura Evolution [Beta]

Aura Evolution [Beta]

A Roblox experience owned by Aura Awakening.

SimulatorENcultivationaurarebirth

Description (written by the developer; not a statement by this register)

🔥 Awaken Your Aura. Ascend Beyond Limits. Train your AURA, gain Aura, and unlock powerful Auras as you grow stronger. Every new Aura grants access to higher Phases, bringing you closer to ultimate power. ✨ Features • 🌟 Unlock dozens of unique Auras • ⬆️ Progress through powerful Phases • 👑 Advance into new Tiers • 🔄 Rebirth and Ascend for massive boosts • 💥 Discover rare and legendary awakenings • 🏆 Climb the leaderboards and become the strongest cultivator Every step of your journey unlocks new possibilities. From your first Aura to the most powerful awakenings, only the most dedicated players will reach the peak. 🔥 Can you achieve the final Phase?

Last updated by the developer 1 Aug 2026, 19:02 UTC.

0
playing (measured 11 Aug 2026, 14:49 UTC)
1,127
lifetime visits
96%
liked (27 👍 / 1 👎)
29
favourites (25.7 per 1k visits)
12 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 14:490first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

1.2x Aura
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9619 August 2026 — 96 % liked8 September 2026 — 96 % liked9 October 2026 — 96 % liked19 August 20269 October 2026
3 measurements spanning 50 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
9 Oct 2026, 02:5396no change
8 Sept 2026, 19:1896no change
19 Aug 2026, 17:0596first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.