Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Korean Omot ⚪

Korean Omot ⚪

A Roblox experience owned by KeepGo - STUDIO.

PuzzleENKorean OmotConnect 5Strategy

Description (written by the developer; not a statement by this register)

Korean Omot. The first player is chosen randomly, and the target player will be subject to the rules of the round. If 5 rows of the same color (horizontal, vertical, left diagonal, right diagonal) are connected, that player wins. (Beta)

Last updated by the developer 8 Aug 2026, 17:38 UTC.

0
playing (measured 31 Aug 2026, 07:07 UTC)
640
lifetime visits
86%
liked (6 👍 / 1 👎)
6
favourites (9.4 per 1k visits)
12 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
31 Aug 2026, 07:070first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

861009331 August 2026 — 100 % liked10 September 2026 — 86 % liked31 August 202610 September 2026
2 measurements spanning 10 days, net -14. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–102 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
10 Sept 2026, 07:0886-14
31 Aug 2026, 07:08100first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.