Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Our Campus, Hampton Secondary School

Our Campus, Hampton Secondary School

A Roblox experience owned by British Airways, RBX.

RoleplayENschool roleplayBritish settingsocial simulation

Description (written by the developer; not a statement by this register)

Welcome to Hampton Secondary School, a detailed and immersive British school roleplay world where students, teachers, and staff come together to create a lively, structured, and authentic school community. Step into a bustling campus complete with classrooms, corridors, offices, outdoor spaces, and dedicated roleplay areas designed to reflect the day‑to‑day life of a real secondary school. 📚 Attend realistic lessons across a variety of subjects 🏫 Explore a fully built campus with classrooms, staff rooms, common areas, and outdoor facilities 👩‍🏫 Become a teacher or staff member and help run the school 👮‍♂️ Join the safeguarding or support teams to keep the environment safe and welcoming 🎓 Progress through roles and responsibilities as you build your reputation 🧥 Wear official uniforms and represent Hampton with pride 💬 Interact with others through structured roleplay, announcements, and events.

Last updated by the developer 23 Jul 2026, 11:47 UTC.

0
playing (measured 13 Aug 2026, 15:34 UTC)
625
lifetime visits
40%
liked (2 👍 / 3 👎)
2
favourites (3.2 per 1k visits)
12 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 15:340first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Non-Uniform Pass
100 R$
Time-Out Pass
45 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

40504520 August 2026 — 50 % liked10 September 2026 — 40 % liked20 August 202610 September 2026
2 measurements spanning 20 days, net -10. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 39–52 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
10 Sept 2026, 00:0340-10
20 Aug 2026, 17:4950first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.