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PARCS OBSTACLE

PARCS OBSTACLE

A Roblox experience owned by NYAN_COMMUNITY.

ObbyENparkourhard difficulty15 checkpoints

Description (written by the developer; not a statement by this register)

PARCS OBBY Only the strongest make it to the end. 💀 A 15 Checkpoint Hard Obby packed with difficult jumps, rage moments, and challenging stages that will test your skills and patience. Can you survive all 15 CPs and reach the finish? 🚀🔥 Challenge yourself in this mid-hard obstacle course featuring 15 checkpoints designed to test your timing, movement, and parkour skills. Features: • 15 Challenging Checkpoints • Mid-Hard Difficulty • Smooth and Fair Gameplay • Race Your Friends • Improve Your Obby Skills Can you make it to the finish without giving up? Reach the final checkpoint and prove you've got what it takes! 👍 Leave a like and favorite the game if you enjoyed playing! 🔔 Join our community to stay updated on future maps, events, and rewards. Good luck, and have fun!

Last updated by the developer 21 Jul 2026, 13:16 UTC.

0
playing (measured 11 Aug 2026, 09:08 UTC)
505
lifetime visits
37%
liked (22 👍 / 37 👎)
21
favourites (41.6 per 1k visits)
12 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 09:080first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP PASS
1 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

375043.521 August 2026 — 50 % liked31 August 2026 — 37 % liked21 August 202631 August 2026
2 measurements spanning 10 days, net -13. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 35–52 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
31 Aug 2026, 08:4837-13
21 Aug 2026, 04:2350first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.