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AllDayWithTK Obby

AllDayWithTK Obby

A Roblox experience owned by Cheery Game Studios.

ObbyENobstacle courseparkourmultiplayer racing

Description (written by the developer; not a statement by this register)

🏆 Welcome to Alldaywithtk Obby! 🏆 Can you conquer all 40 challenging obstacle courses and make it to the finish? Jump, dodge, balance, and test your skills through 40 unique levels that get more difficult as you progress. Whether you're a beginner or an experienced obby player, there's a challenge waiting for you! 🎮 Features: 🌟 40 exciting handcrafted stages ⚡ Increasing difficulty as you advance 💾 Automatic progress saving 👥 Play with friends and race to the end 🏁 Reach the final stage and prove your skills! 👍 Don't forget to Like, ⭐ Favorite, and 🔔 Follow the game for future updates, new stages, and more exciting content! Are you ready to beat the Alldaywithtk Obby? Start your adventure now and see if you can reach the end!

Last updated by the developer 9 Aug 2026, 19:18 UTC.

0
playing (measured 26 Aug 2026, 14:35 UTC)
719
lifetime visits
75%
liked (6 👍 / 2 👎)
7
favourites (9.7 per 1k visits)
12 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
26 Aug 2026, 14:350first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Magic Carpet
150 R$
Jump Coil
25 R$
Speed Coil
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Joined AllDayWithTK · welcome237 · 0.00% win
Completed AllDayWithTK obby · progression17 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.