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SkyPvP

SkyPvP

A Roblox experience owned by Flying_Islands.

PuzzleENparkourloot grindingleaderboard ranking

Created in 2026, SkyPvP is a puzzle experience on Roblox with over 3.2 million lifetime visits. It records 88 playing now, a like rating of 94%, 233,617 favourites.

Description (written by the developer; not a statement by this register)

Battle it out with rivals across floating islands in this hardcore PvP parkour game! Leap across treacherous gaps, grind loot spawners (click the signs for XP and gear), and crack open crates for epic rewards. Juke your opponents, enchant your weapons and armor with the XP you earn, and climb your way up the leaderboard. How to Play: Parkour: Leap island to island Loot Spawners: Click signs to grab items Crates: Activate, hold your ground, then snag the rare loot Enchant: Spend XP to upgrade your gear Fight & Rank Up: Take out other players and claim the islands! Tags: SkyFight, Fighting, Farming, Forge, Enchant, Items, PvP, SkyPvP, IslandPvP, Mace

Last updated by the developer 17 Aug 2026, 00:48 UTC.

88
playing (measured 22 Sept 2026, 03:50 UTC)
3,267,807
lifetime visits
94%
liked (17,781 👍 / 1,206 👎)
257,459
favourites (78.8 per 1k visits)
12 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

886703791 September 202622 September 2026
500 measurements spanning 21 days, net -94. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 1–757 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
22 Sept 2026, 03:5088-40
22 Sept 2026, 02:50128-14
22 Sept 2026, 01:50142+10
22 Sept 2026, 00:50132-41
21 Sept 2026, 23:50173-4
21 Sept 2026, 22:50177+16
21 Sept 2026, 21:50161-10
21 Sept 2026, 20:50171-61
21 Sept 2026, 19:50232-83
21 Sept 2026, 18:50315-89
21 Sept 2026, 17:50404-15
21 Sept 2026, 16:50419+58
21 Sept 2026, 15:50361+1
21 Sept 2026, 14:50360-20
21 Sept 2026, 13:50380+65
21 Sept 2026, 12:50315+47
21 Sept 2026, 11:50268+27
21 Sept 2026, 10:50241+41
21 Sept 2026, 09:50200+28
21 Sept 2026, 08:50172first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Skin Changer
275 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

First Rock · other143,994 · 10.8% win
Iron Will · other103,541 · 8.8% win
Unbreakable · other24,683 · 1.3% win
Gold Rush · other21,256 · 1.2% win
Void Born · other5,600 · 0.60% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9414 August 202623 October 2026
757 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 757
Measured (UTC)% likedChange
23 Oct 2026, 16:3294no change
13 Oct 2026, 16:3194no change
3 Oct 2026, 16:3194no change
23 Sept 2026, 16:3094no change
22 Sept 2026, 03:5094no change
22 Sept 2026, 02:5094no change
22 Sept 2026, 01:5094no change
22 Sept 2026, 00:5094no change
21 Sept 2026, 23:5094no change
21 Sept 2026, 22:5094no change
21 Sept 2026, 21:5094no change
21 Sept 2026, 20:5094no change
21 Sept 2026, 19:5094no change
21 Sept 2026, 18:5094no change
21 Sept 2026, 17:5094no change
21 Sept 2026, 16:5094no change
21 Sept 2026, 15:5094no change
21 Sept 2026, 14:5094no change
21 Sept 2026, 13:5094no change
21 Sept 2026, 12:5094first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.